DOOM 3: BFG Edition > Γενικές συζητήσεις > Λεπτομέρειες θέματος
N64kage Iarac 7 Ιαν, 2014 @ 8:47πμ
Doom 3 RoE: Delta Labs?
Did they take out the constant hell flux? What the hell.
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motorsep 7 Ιαν, 2014 @ 6:07μμ 
what's that?
N64kage Iarac 7 Ιαν, 2014 @ 8:08μμ 
The entire area is under a visual effect that warps you between Mundus and Inferno dimensions, making everything blood red and spawning corpses which vanish between fluxes.
motorsep 7 Ιαν, 2014 @ 8:51μμ 
And how does it look like in BFG ?
N64kage Iarac 7 Ιαν, 2014 @ 8:56μμ 
Just like any other level. I'm disappointed it's what made the level unique.
motorsep 8 Ιαν, 2014 @ 5:20πμ 
Hmm... Interesting. I am not sure why would they remove this.

I wonder if another effect is in BFG, where player stops and is unable to move (but can look around) and the level around him transforms into hellish version, and then transforms back.
N64kage Iarac 8 Ιαν, 2014 @ 7:15πμ 
It's similar to that (it was in the old one too) but this one is constant and doesnt freeze the player.
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