DOOM 3: BFG Edition

DOOM 3: BFG Edition

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N64devoir 7. Jan. 2014 um 8:47 Uhr
Doom 3 RoE: Delta Labs?
Did they take out the constant hell flux? What the hell.
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motorsep 7. Jan. 2014 um 18:07 Uhr 
what's that?
N64devoir 7. Jan. 2014 um 20:08 Uhr 
The entire area is under a visual effect that warps you between Mundus and Inferno dimensions, making everything blood red and spawning corpses which vanish between fluxes. http://www.youtube.com/watch?v=vehZJfCuvXE
motorsep 7. Jan. 2014 um 20:51 Uhr 
And how does it look like in BFG ?
N64devoir 7. Jan. 2014 um 20:56 Uhr 
Just like any other level. I'm disappointed it's what made the level unique.
motorsep 8. Jan. 2014 um 5:20 Uhr 
Hmm... Interesting. I am not sure why would they remove this.

I wonder if another effect is in BFG, where player stops and is unable to move (but can look around) and the level around him transforms into hellish version, and then transforms back.
N64devoir 8. Jan. 2014 um 7:15 Uhr 
It's similar to that (it was in the old one too) but this one is constant and doesnt freeze the player.
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Geschrieben am: 7. Jan. 2014 um 8:47 Uhr
Beiträge: 6