N64devoir 7 jan 2014 om 8:47vm
Doom 3 RoE: Delta Labs?
Did they take out the constant hell flux? What the hell.
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motorsep 7 jan 2014 om 6:07nm 
what's that?
N64devoir 7 jan 2014 om 8:08nm 
The entire area is under a visual effect that warps you between Mundus and Inferno dimensions, making everything blood red and spawning corpses which vanish between fluxes. http://www.youtube.com/watch?v=vehZJfCuvXE
motorsep 7 jan 2014 om 8:51nm 
And how does it look like in BFG ?
N64devoir 7 jan 2014 om 8:56nm 
Just like any other level. I'm disappointed it's what made the level unique.
motorsep 8 jan 2014 om 5:20vm 
Hmm... Interesting. I am not sure why would they remove this.

I wonder if another effect is in BFG, where player stops and is unable to move (but can look around) and the level around him transforms into hellish version, and then transforms back.
N64devoir 8 jan 2014 om 7:15vm 
It's similar to that (it was in the old one too) but this one is constant and doesnt freeze the player.
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