DOOM 3: BFG Edition

DOOM 3: BFG Edition

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N64lade 7. jan 2014 kl. 8:47
Doom 3 RoE: Delta Labs?
Did they take out the constant hell flux? What the hell.
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motorsep 7. jan 2014 kl. 18:07 
what's that?
N64lade 7. jan 2014 kl. 20:08 
The entire area is under a visual effect that warps you between Mundus and Inferno dimensions, making everything blood red and spawning corpses which vanish between fluxes. http://www.youtube.com/watch?v=vehZJfCuvXE
motorsep 7. jan 2014 kl. 20:51 
And how does it look like in BFG ?
N64lade 7. jan 2014 kl. 20:56 
Just like any other level. I'm disappointed it's what made the level unique.
motorsep 8. jan 2014 kl. 5:20 
Hmm... Interesting. I am not sure why would they remove this.

I wonder if another effect is in BFG, where player stops and is unable to move (but can look around) and the level around him transforms into hellish version, and then transforms back.
N64lade 8. jan 2014 kl. 7:15 
It's similar to that (it was in the old one too) but this one is constant and doesnt freeze the player.
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Dato postet: 7. jan 2014 kl. 8:47
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