jay2009free Feb 22 @ 10:49am
Doom III Will not open and start
How can I get my Doom III to work, it trys to load but then a blue screen comes up, please help
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Living Tribunal (Banned) Feb 22 @ 10:51am 
Originally posted by jay2009free:
How can I get my Doom III to work, it trys to load but then a blue screen comes up, please help
Specs, and when was the last time you updated your GPU's drivers?
Last edited by Living Tribunal; Feb 22 @ 10:51am
jay2009free Feb 22 @ 11:00am 
QA Timing INIT: 001244ms
D3BFG 1.1400 win-x86 Nov 9 2012 10:38:21
2394 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & HTT
4048 MB System Memory
1797 MB Video Memory
Winsock Initialized
Found interface: {A87B678A-1A3B-4710-BBFB-07B3993B14C7} Microsoft Virtual WiFi Miniport Adapter #2 - 0.0.0.0 NULL netmask - skipped
Found interface: {5CF8B0CA-207D-4C9D-8909-C354A14B5C4B} Microsoft Virtual WiFi Miniport Adapter - 0.0.0.0 NULL netmask - skipped
Found interface: {196427D7-A86F-46E2-B26E-4950876AFE74} Intel(R) Centrino(R) Wireless-N 1030 - 0.0.0.0 NULL netmask - skipped
Found interface: {B984A6AB-6F3E-482A-A653-73A60B538872} Realtek PCIe GBE Family Controller - 50.172.45.180/255.255.255.0
Found interface: {3973B24F-E28E-480A-9610-7A3A986A6817} Bluetooth Device (Personal Area Network) - 0.0.0.0 NULL netmask - skipped
Sys_InitNetworking: adding loopback interface
doom using MMX & SSE for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded resource file _common.resources
Loaded resource file _ordered.resources
Loaded resource file _sound_pc.resources
Loaded resource file _sound_pc_en.resources
Reading resource CRCs...
Current search path:
C:\Program Files (x86)\Steam\steamapps\common\DOOM 3 BFG Edition/base
C:\Users\Jay A. Cameron\Saved Games\id Software\DOOM 3 BFG/base
file system initialized.
--------------------------------------
WARNING: Unable to open resource file maps/_startup.resources
----- Initializing Decls -----
------------------------------
Couldn't open journal files
execing default.cfg
couldn't exec D3BFGConfig.cfg
couldn't exec autoexec.cfg
----- R_InitOpenGL -----
Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:0
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
X..WGL_EXT_swap_control_tear not found
...created window @ 0,0 (1296x758)
Initializing OpenGL driver
...creating GL context: failed to create OpenGL 3.2 context
created OpenGL 2.0 context
succeeded
...making context current: succeeded
X..WGL_EXT_swap_control_tear not found

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
freespace_version: 0.6
0 freespace devices
------------------------------------
OpenGL Version: 3.0
OpenGL Vendor : Intel
OpenGL GLSL : 1.3
...using GL_ARB_multitexture
X..GL_EXT_direct_state_access not found
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_EXT_texture_lod_bias
X..GL_ARB_seamless_cube_map not found
...using GL_ARB_framebuffer_sRGB
...using GL_ARB_vertex_buffer_object
...using GL_ARB_map_buffer_range
...using GL_ARB_vertex_array_object
X..GL_ARB_draw_elements_base_vertex not found
...using GL_ARB_fragment_program
X..GL_ARB_uniform_buffer_object not found
X..GL_EXT_depth_bounds_test not found
X..GL_ARB_sync not found
...using GL_ARB_occlusion_query
X..GL_ARB_timer_query not found
X..GL_EXT_timer_query not found
X..GL_ARB_debug_output not found
--------- Game Map Shutdown ----------
--------------------------------------
0: Speakers and Headphones (IDT High Definition Audio CODEC)
2 channels, 48000 Hz
Front Left and Front Right
Default Console Device, Multimedia Device, Communications Device, and Game Device
1: Communications Headphones (IDT High Definition Audio CODEC)
2 channels, 48000 Hz
Front Left and Front Right
Using device 0
********************
ERROR: GL_ARB_draw_elements_base_vertex not available
********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...shutting down QGL
...unloading OpenGL DLL
jay2009free Feb 22 @ 11:01am 
How do I update drivers
Deep Fried Lobster Dick Feb 22 @ 7:36pm 
Run the game in administrator mode. That got the game running for me after I installed it today.
motorsep Feb 23 @ 10:16am 
>>OpenGL Version: 3.0
>>OpenGL GLSL : 1.3

No good. Minimum requirements are:
OpenGL Version: 3.2
OpenGL GLSL : 1.5

Go to Intel's website, download video driver and update it. Google is your friend if you don't know how to update video drivers.

@The Juggernaut: If drivers are outdated and hardware doesn't meet minimum required, you can slap your PC around in any mode, the game won't run.
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Date Posted: Feb 22 @ 10:49am
Posts: 5