Blytz Jun 13 @ 12:28am
Some question about mods...
1) Is DOOM 3: BFG Edition compatible with old mods? I read something about this, and someone say the mods need to be modified for the actual version... So this is a no?

2) Are DOOM 1 and DOOM 2 compatible with old mods? If I remember in this versions were censored, so the old mods (like Brutal DOOM) aren't compatible anymore?

3) There is a way to change/see the commands of DOOM 1 and 2?

And for mods I don't mean texture pack or maps, but real mods, like they modify gameplay.
Last edited by Blytz; Jun 13 @ 12:33am
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Living Tribunal (Banned) Jun 13 @ 7:42am 
Originally posted by Blytz:
1) Is DOOM 3: BFG Edition compatible with old mods? I read something about this, and someone say the mods need to be modified for the actual version... So this is a no?

2) Are DOOM 1 and DOOM 2 compatible with old mods? If I remember in this versions were censored, so the old mods (like Brutal DOOM) aren't compatible anymore?

3) There is a way to change/see the commands of DOOM 1 and 2?

And for mods I don't mean texture pack or maps, but real mods, like they modify gameplay.
1) You have to program the source code to get most of the old mods to work as steam's VAC is against mods in achievements.

2) No, you need a launcher.

3) No, you need a launcher.
Blytz Jun 13 @ 9:49am 
Thank you, but what do you mean with "you need a launcher"? I need the original games?
Living Tribunal (Banned) Jun 13 @ 10:23am 
Originally posted by Blytz:
Thank you, but what do you mean with "you need a launcher"? I need the original games?
No, the game comes with the wads for the ultimate doom and doom 2. I was speaking of wad launchers like zdoom, gzdoom, and zdaemon.
Blytz Jun 13 @ 12:43pm 
Oh ok, thank you!
Living Tribunal (Banned) Jun 13 @ 12:49pm 
Ya, the second you start modding everything though and using the launchers you don't get the achievements that's all...in order to mod the source code for Doom 3 BFG though you need to have a knowledge of C++ and I believe Visual Studio Express unless the code is restrictied to a different programming application. As for the older dooms they will be in the wad folder...just copy and paste them into zdoom's folder...and mod away.
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