DOOM 3: BFG Edition

DOOM 3: BFG Edition

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BFG edition crashes when starting
My computer is windows Xp service pack 3, 2.7 ghz processor with a geforce 9400 gt 2gb of ram and i get this error X..GL_ARB_timer_query not found
...using GL_EXT_timer_query
Couldn't find proc address for: glGetQueryObjectui64vARB
X..GL_ARB_debug_output not found
--------- Game Map Shutdown ----------
0: Realtek HD Audio output
2 channels, 44100 Hz
Front Left and Front Right
Default Console Device, Multimedia Device, Communications Device, and Game Device
Using device 0
ERROR: GL_ARB_draw_elements_base_vertex not available
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
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Showing 1-6 of 6 comments
oh and for those that say try this atioglxx.dll it still crashes.
SleazyHunterX Aug 12, 2014 @ 12:37pm 
I am also having this problem...
SleazyHunterX Aug 12, 2014 @ 2:48pm 
seems good now
serper Aug 18, 2014 @ 2:17pm 
Try changing these values in the D3BFGConfig.cfg file, located in C:\Users\xxx\Saved Games\id Software\DOOM 3 BFG\base

set r_windowHeight "1080"
set r_windowWidth "1920"
set r_windowY "0"
set r_windowX "0"
set r_customHeight "1080"
set r_customWidth "1920"
set r_fullscreen "-1"
set r_vidMode "-1"

Worked for me on Windows 8.1 Pro x64, and latest 340.52 nvidia drivers (GTX 780)

i cant even start the game at all so that does not apply for me thank you regardless.
CSG_C1EVER_M4 Aug 21, 2014 @ 2:06am 
mine fixed itself
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Showing 1-6 of 6 comments
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Date Posted: Aug 11, 2014 @ 8:11pm
Posts: 6