DOOM 3: BFG Edition

DOOM 3: BFG Edition

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Philstar (GER) Aug 9, 2014 @ 2:46am
Error during initialization... can´t start the game !
Need help with "DOOM3 bfg edition", hope somebody can help me !!!

'I Bought Doom3 bfg edition some days ago as dvd-version and installed it today.
After i started the game it seems to run BUT then an window opend ...

It says:

"Error during initialization"



Then a yellow text on blue backgrond reports:

Originally posted by author:
"QA Timing INIT: 000199ms
D3BFG 1.1400 win-x86 Nov 9 2012 10:38:21
2399 MHz AMD CPU with MMX & 3DNow! & SSE & SSE2 & SSE3 & HTT
3840 MB System Memory
256 MB Video Memory
Winsock Initialized
Found interface: {CB06D421-881C-49E4-A423-A61124919E12} Marvell Yukon 88E8071-PCI-E-Gigabit-Ethernet-Controller - 192.168.178.45/255.255.255.0
Found interface: {8B08DE54-AB99-4002-864F-D1C5F808F62A} Hamachi Network Interface - 25.108.3.209/255.0.0.0
Sys_InitNetworking: adding loopback interface
doom using MMX & SSE for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Loaded resource file _common.resources
Loaded resource file _ordered.resources
Loaded resource file _sound_pc.resources
Loaded resource file _sound_pc_gr.resources
Reading resource CRCs...
Current search path:
C:\Program Files (x86)\Steam\steamapps\common\DOOM 3 BFG Edition/base
C:\Users\Bretz\Saved Games\id Software\DOOM 3 BFG/base
file system initialized.
--------------------------------------
WARNING: Unable to open resource file maps/_startup.resources
----- Initializing Decls -----
------------------------------
Couldn't open journal files
execing default.cfg
couldn't exec D3BFGConfig.cfg
couldn't exec autoexec.cfg
----- R_InitOpenGL -----
Initializing OpenGL subsystem with multisamples:0 stereo:0 fullscreen:1
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
X..WGL_EXT_swap_control_tear not found
display device: 0
DeviceName : \\.\DISPLAY1
DeviceString: ATI Radeon HD 4350
StateFlags : 0x8000005
DeviceID : PCI\VEN_1002&DEV_954F&SUBSYS_E990174B&REV_00
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{5A12C6AA-9DC3-4D34-BFF1-56B399D9C8E9}\0000
DeviceName : \\.\DISPLAY1\Monitor0
DeviceString: PnP-Monitor (Standard)
StateFlags : 0x3
DeviceID : MONITOR\ACR000C\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001
dmPosition.x : 0
dmPosition.y : 0
dmBitsPerPel : 32
dmPelsWidth : 1440
dmPelsHeight : 900
dmDisplayFlags : 0x0
dmDisplayFrequency: 60
...calling CDS: ok
display device: 0
DeviceName : \\.\DISPLAY1
DeviceString: ATI Radeon HD 4350
StateFlags : 0x8000005
DeviceID : PCI\VEN_1002&DEV_954F&SUBSYS_E990174B&REV_00
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Video\{5A12C6AA-9DC3-4D34-BFF1-56B399D9C8E9}\0000
DeviceName : \\.\DISPLAY1\Monitor0
DeviceString: PnP-Monitor (Standard)
StateFlags : 0x3
DeviceID : MONITOR\ACR000C\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001
DeviceKey : \Registry\Machine\System\CurrentControlSet\Control\Class\{4d36e96e-e325-11ce-bfc1-08002be10318}\0001
dmPosition.x : 0
dmPosition.y : 0
dmBitsPerPel : 32
dmPelsWidth : 1024
dmPelsHeight : 768
dmDisplayFlags : 0x0
dmDisplayFrequency: 60
...created window @ 0,0 (1024x768)
Initializing OpenGL driver
...creating GL context: failed to create OpenGL 3.2 context
created OpenGL 2.0 context
succeeded
...making context current: succeeded
X..WGL_EXT_swap_control_tear not found

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
freespace_version: 0.6
0 freespace devices
------------------------------------
OpenGL Version: 2.1
OpenGL Vendor : ATI Technologies Inc.
OpenGL GLSL : 1.3
...using GL_ARB_multitexture
X..GL_EXT_direct_state_access not found
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_EXT_texture_lod_bias
X..GL_ARB_seamless_cube_map not found
...using GL_ARB_framebuffer_sRGB
...using GL_ARB_vertex_buffer_object
...using GL_ARB_map_buffer_range
...using GL_ARB_vertex_array_object
X..GL_ARB_draw_elements_base_vertex not found
...using GL_ARB_fragment_program
X..GL_ARB_uniform_buffer_object not found
X..GL_EXT_depth_bounds_test not found
X..GL_ARB_sync not found
...using GL_ARB_occlusion_query
X..GL_ARB_timer_query not found
X..GL_EXT_timer_query not found
X..GL_ARB_debug_output not found
--------- Game Map Shutdown ----------
--------------------------------------
0: Lautsprecher (High Definition Audio-Gerät)
2 channels, 44100 Hz
Front Left and Front Right
Default Console Device, Multimedia Device, Communications Device, and Game Device
1: Digitalaudio (S/PDIF) (High Definition Audio-Gerät)
2 channels, 44100 Hz
Front Left and Front Right
Using device 0
********************
ERROR: GL_ARB_draw_elements_base_vertex not available
********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL"


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Showing 1-2 of 2 comments
MrBuffinz Aug 9, 2014 @ 11:56am 
Try this.

download this file;
https://dl.dropboxusercontent.com/u/15959699/atioglxx.dll

place it at:
C:\Program Files (x86)\Steam\steamapps\common\DOOM 3 BFG Edition\

It fixes that dll error that causes the crash and will remove bluriness with the game if you happen to have it.
Last edited by MrBuffinz; Aug 9, 2014 @ 11:57am
Philstar (GER) Aug 10, 2014 @ 4:29am 
Thanks for your comment , it helped me :D
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Date Posted: Aug 9, 2014 @ 2:46am
Posts: 2