Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Endless Space is not a beginner friendly game. Its harsh and punishing and it requires much more effort to get into then many casual games of today. There are not many "valid" negative reviews IMO. Most are nothing more then frustrated venting at being floored by the AI. Others never broke into the game and see it as broken and unfinished when in reality its a polished gem.
Really....most of the negative reviews are little more then whining. The authors never put in the time nor did they understood enough in order to write something substantial. Honestly...most hardly qualify as a "review" at all but of course....steam doesnt care so most use it as a thumbs-up/-down feature and steam just displays the result
Endless Space is finished and unchanged for years by now but due to ES2 sale events it usually gets ES1 out for a spectular low price so I guess a lot of people give it a try for that
Any particular examples for drastic changes in tech tree and combat rules?
edit: not sure about your history with the game but Endless Space was combined with Disharmony some time ago meaning that if you only had and played classic you now have access to Disharmony which plays very differently. If you re-installed the game recently the default setting would load up Disharmony.
The only bug I can find to this game, is that you can't say "OK, I'll play just for half an hour...". Two hours later, you're still chasing the Sophons!
I second that :)
BrigadierBills Beginners Guide to Disharmony is really all you need to break into the game. If you do have specific questions tho or are looking for tips we can have a chat if you like.
I'm pretty sure I've noticed a change in the past year. You used to be able to defeat an AI by getting them to surrender their last system in diplomacy. This is no longer possible. Everything else as far as I can tell, combat and such, is the same.
I find the game pretty easy, somewhat too predictable now. The hard part part is, like people said, it throws a lot of stuff at you at the beginning and not a great tutorial. But once you figure it out its a breeze.
Another reason for bad reviews might be that it has ES2 to compete with now, which has a much more in depth immersive feel. Sad thing for me about ES2 is that some great ES factions were either made minors or removed and there aren't enough factions now to even fill up a large game.
I guess its safe to say that todays generation isnt used to games which doesnt help them along but drop them into the fray without much assistance.
That doesnt make the game at large "bad"
Reading "essays" as you put it certainly helps but its not a requirement. Prior experience in 4x as well as a thicker hide when it comes to the learning process are assets in Endless Space. If you are easily frustrated and have a low treshold for spending effort then chances are you ll never realize what kind of a game Endless Space is. All you need to do is play the game and pay attention to whats happening. At first you wont understand anything (I certainly went through that stage) but if you "want" to understand it then improving your matches is not all that difficult.
Apart from the guides available I think every honest question put on this forum is being replied to so you cannot complain that you dont have a chance to learn the ropes.
Endless Space is not a game that you pick up and play for a few minutes. Oh you can do that...sure BUT it requires some knowledge on your part to do successfully so you cannot really avoid the front effort which is massive.
Every game with a certain amount of complexity has this problem and more recent titles in 4x try to improve their tutorial in order to make the break-in easier. Amplitude neglected the tutorial part in their first release. Doesnt change the fact that the game is indeed very good (especially considering on what kind of budget it was created)
because it was in an humble bundle and A LOT of people bought it...You know this game is complex and not for everyone. this explains that.
While a good number of the negative reviews from the April sale are baffling, there are a decent portion whose main critique is how awful the A.I. is, and that's a very valid critique. The stat boosts are an incredibly lazy method of balancing the game. Some are also experiencing issues getting the game running.
Some reviewers sound as though they've never heard of a 4x, for others the world and mechanics just don't click. Others are being turned off by the poorly created A.I. I don't exactly see anything to suggest any of these reviews are millenials wanting an easy to understand game handed to them.