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Additionally :
- Support songs of any length but disable leaderboards for songs under 1:30 and over 10:00
- Allow sorting by music genre
- Fix the display bug in the ship edit mode (inspiration and kudo counters are shifted for one side of the ship, at least in 1080p)
- Balance the weapons, as in, in the highest difficulty mode, most weapons feel utterly useless against even the simplest enemies.
- Additionally, who ever needs more than 4 of the same weapon? Just allow a weapon to be set to any level up to the latest upgrade purchased, it would make things way easier.
- Allow fine tuning in ship config (free rotation instead of snapping to certain angles? allow "dual config" (at the press on a mouse button, switch between two angle configurations?). This would solve the whole "enemies on the bottom that you can't reach unless you sacrifice front firepower" thing)
- Allow end-game players to play on even harder difficulty / use higher tier weapons (off leaderboard) for example, Fortissimo + 3, with level 8 weapons,it would give inspiration and kudos more use, because they get fairly useless after a while)
- Apply an inspiration multiplier depending on difficulty. It gets really hard to obtain inspiration, while the kudos keep piling up (I always end up having like 100k inspiration, with a million or more kudos that i can't spend)
- Add some more vertical-scrolling shooter mechanics (items scroll down instead of staying in place?)
- Bosses feel like a forced addition. They kill you a lot, A LOT, and at the same time, it's almost impossible to fail a boss mission, even on Fortissimo. Actually, it feels like the game uses the whole "you have infinite lives so bear with the difficulty and the unbalanced, random, song-generated aspects of the game" thing a bit too much. Some levels are insanely easy to beat on Fortissimo, while some seem impossible.
Well, those are just suggestions :3
Edit : Oh and, I almost forgot, the visual style of the game being simple, you'd think visibility would be pretty good, but it's really tedious to see everything that's going on on screen, especially bullets, and whatever the square enemies are shooting. Those are REALLY hard to notice (especially when corruption is high and/or when the color is red)
What this person said.
I'd really appreciate a timer/gauge for how much invincibility I have remaining.
Also, am I the only person who can't really see the enemy shots on red aggression?
Also, have the song's ID tags show up that are located in folder names with underscores.
-Bosses should be able to move to other songs. It is not really fun to get stucked in same song for 10 tries.(Maybe it is better to make this as option)
-New unlockables for replaying a song. You may put a choice to remove the previous unlock to balance things. For now there is no real reason to play a song again(Bugged leadorboards and already unlocked something)
-Search bar
-Longer/shorter song support.
-Leaderboards
-Maybe putting a circle around bullets/rockets etc will work to get rid of the "Hey i can't see a thing?!" feeling(Just like Beat Hazard did long time ago)