A Virus Named TOM
Misfits Attic  [sviluppatore] 29 gen 2013, ore 13:23
What did you guys think of the Holiday DLC?
I was just curious what people honestly felt? I know there was no new mechanics or levels, just updated music, art, and the scavenger hunt for the 3 new achievements. So did people really enjoy that or not so much? I ask because it took about a month and cost us a bit and it's hard to tell if it makes sense to do that sorta thing again.

Are people interested in new levels if we did a paid DLC?
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Niban  [sviluppatore] 29 gen 2013, ore 13:48 
In regards to the 2nd question: YES! I would love to play new levels.
Misfits Attic  [sviluppatore] 29 gen 2013, ore 14:05 
You, sir, I need to clone :)
I would purchase an additional pack of levels.
Holiday DLC was nice.

Welcome new levels, but I would rather have bought paid DLC with a level editor for steam workshop.
Misfits Attic  [sviluppatore] 12 feb 2013, ore 13:45 
Thanks guys. Maybe rather than kickstarting for some of this stuff (level editor) we could just make it paid DLC. What would you think would be a fair price for

- Level editor with Steam Workshop?
- 10-20 additional SP levels?

Thanks!
As a player (using deals) I expect the price from $2 to $5

Additional levels are likely to buy players who finished the city of tomorrow (this achievement has only 2.6% of players).

Level editor can be a good advertisement. I say friend, I created a level, buy AVNT let you can play this.
Misfits Attic  [sviluppatore] 16 feb 2013, ore 17:02 
Thanks. That price range seems reasonable. And you're right that it makes more sense than more levels from a content perspective. Just need to be able to afford the time to make it, but if we charge that could offset some of the costs then hopefully more players would make up the rest...
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