A Virus Named TOM
Misfits Attic  [developer] Jan 29, 2013 @ 1:23pm
What did you guys think of the Holiday DLC?
I was just curious what people honestly felt? I know there was no new mechanics or levels, just updated music, art, and the scavenger hunt for the 3 new achievements. So did people really enjoy that or not so much? I ask because it took about a month and cost us a bit and it's hard to tell if it makes sense to do that sorta thing again.

Are people interested in new levels if we did a paid DLC?
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Showing 1-8 of 8 comments
Niban  [developer] Jan 29, 2013 @ 1:48pm 
In regards to the 2nd question: YES! I would love to play new levels.
Misfits Attic  [developer] Jan 29, 2013 @ 2:05pm 
You, sir, I need to clone :)
UnableRogue Jan 30, 2013 @ 7:26pm 
Porkfist Feb 9, 2013 @ 10:36pm 
I would purchase an additional pack of levels.
kaj Feb 11, 2013 @ 5:15am 
Holiday DLC was nice.

Welcome new levels, but I would rather have bought paid DLC with a level editor for steam workshop.
Misfits Attic  [developer] Feb 12, 2013 @ 1:45pm 
Thanks guys. Maybe rather than kickstarting for some of this stuff (level editor) we could just make it paid DLC. What would you think would be a fair price for

- Level editor with Steam Workshop?
- 10-20 additional SP levels?

kaj Feb 13, 2013 @ 11:46am 
As a player (using deals) I expect the price from $2 to $5

Additional levels are likely to buy players who finished the city of tomorrow (this achievement has only 2.6% of players).

Level editor can be a good advertisement. I say friend, I created a level, buy AVNT let you can play this.
Misfits Attic  [developer] Feb 16, 2013 @ 5:02pm 
Thanks. That price range seems reasonable. And you're right that it makes more sense than more levels from a content perspective. Just need to be able to afford the time to make it, but if we charge that could offset some of the costs then hopefully more players would make up the rest...
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