Publicada: 24 Dezembro
I didn't know what to expect when I bought this game, but I've enjoyed it immensely. The gameplay is somewhat reminiscent of the older Zelda games, and it's very, very fast-paced. The graphics are definitely showing their age (the game was originally published in Japan in 2006 or so), but don't really detract from an otherwise enjoyable experience.
This has been one of my favorite recent purchases. I hope XSEED is able to publish English translations of more stuff like this and Oath in Felghana (which is also fun, but not quite as good).
-Fast paced, fun gameplay
-Can reduce the difficulty of boss encounters by grinding a bit to raise character level (good if you're as bad at the boss fights as I am)
-Although grinding is necessary, there's an XP multiplier based on the number of hits you've made in the last few seconds, so it's possible to grind more quickly by fighting only in crowded rooms
-Pretty good replay value--although the levels are all the same, each of the three playable characters has their own story arc with slight variations in the boss sequence and various other details
-Very good localization work by XSEED; doesn't feel rushed at all
-Runs very smoothly on modern hardware
-Graphics a bit stale
-Long cutscenes and dialog that cannot be skipped (note: there IS an option in the settings applet which suppresses ALL video playback; good for skipping the intro on a second play-through)
-Character level scaling is very drastic: Gaining two levels is usually sufficient to turn an unwinnable encounter into a cakewalk, so this tends to inspire a decent amount of grinding
-You NEED to find all items, particularly weapon power-ups; there are some enemies that are virtually impervious to damage if your weapon is at too low a level.