Ys Origin > Dyskusje ogólne > Szczegóły tematu
Wubbins 14 Wrz, 2013 - 9:47
Boss difficulty?
This may not be possible, but is there any chance, however slight, of possibly getting a new difficulty setting? One like nightmare, but where boss stats/damage/etc are percentage based. Ie, attack deals 40% of hero's max hp. The idea Im getting at is that their difficulty would stay the same, regardless of the character's level (perhaps bosses could have base stats, and have additional health and damage based on a percentage of some kind). Might be unneccesary, but it'd be awesome. Maybe even decrease xp gain even more than nightmare. Call it nightmare plus!