Ys Origin > Общи дискусии > Подробности за темата
Trash Boat 2 август 2013 в 7:09след.
Nightmare is too much of a step up from hard.
I didn't die on any boss with hugo on hard but ended up dieing 20+ on the first mini boss with toal on nightmare. Does anyone else feel like theres a difficulty missing inbetween hard and nightmare?
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Sara  [разработчик] 2 август 2013 в 11:16след. 
Try just grinding out a level. Levels can make a huge difference in this game.
Loliconvict 3 август 2013 в 1:30сут. 
No. Nightmare difficulty is there for only the most dedicated and extreme players who want a serious challenge so it should be significantly tougher than hard. When it comes to harder than hard mode difficulties I believe it should lean towards being too difficult as opposed to too easy.
SnowPin 3 август 2013 в 4:50сут. 
You're also playing Toal, he's IMO the hardest character to play.
Sahri 4 август 2013 в 3:48сут. 
It's called Nightmare for a reason :P
Fel 8 август 2013 в 7:56сут. 
Toal has a line in his description saying that it's for good players only.

He is harder than the others, and if you add the step up of dificulty too, you end up getting hard time even on normal mobs from the get-go.
Admitedly, I only completed the game with yunica on normal prior to trying this, and ended up abusing the invulnerability from the thunder spell, but even the wind spell seems way less useful (no area of effect, forced move).

I guess Toal just needs us to get used to his very close combat style.
c1oud666 13 август 2013 в 10:45сут. 
thia game isnt all that hard on nightmare (try oath in felgana, not impossible but harder) like sara said just level up youd be suprised how much od a difference it makes
Trash Boat 13 август 2013 в 12:36след. 
i decided just to beat it on hard, if i have to grind to beat bosses at my skill level i might as well just lower the difficulty.
Noizy Puppy 18 септември 2013 в 1:46сут. 
Leveling up in Ys games makes all the difference in the world, especially on nightmare.
Totally Not A Bot 19 септември 2013 в 2:00сут. 
Toal is a gigantic step up from Yunica/Hugo in difficulty- likely for the first boss alone, who is way harder than the bat ♥♥♥♥♥♥. But, yeah, levelling up makes a gigantic difference in this game- just having +1 defence can take those 7 hits down to 3 or 2, which really adds up. Getting weapon upgrades is pretty much compulsory, too.
Waypoint 21 октомври 2013 в 12:32след. 
Make sure you're at least at level for every boss you run across (check the bestiary). One of Nightmare's main gimmicks is to considerably inflate the effect of level discrepancy on the damage you do and take. If you're still having problems, even grinding out one level over them will tremendously reduce the damage you take.

Also, Galleon is actually quick enough to mess you up and doesn't follow a really easy pattern like the other first midbosses. Hope you learned that dash move really fast, because you're immune to damage while using it and you have enough of a window to squeeze in just a couple hits between his attacks.

Also Hugo is kind of an easymode character for most fights and not even Nightmare boss rush is all that difficult for him. Toal actually has some hard fights that he can't cheese with an overpowered shield and a ranged attack, though some of the later ones are kind of trivialized by his fire attack (Pictimos, Zava, and Dalles are made hilariously easy, even on Nightmare).
Последно редактиран от Waypoint; 21 октомври 2013 в 12:42след.
Kaworu 8 декември 2013 в 11:48сут. 
Now I understand why Toal in Hard was that complicated compared to Hugo in Normal.
Zecele 15 декември 2013 в 5:45след. 
I beat Nightmare difficulty with Toal funny enough i found him the easiest character to use.
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