Ys Origin > General Discussions > Topic Details
Grimly Feendish Jul 24, 2013 @ 11:50am
Any way of skipping the intro?
Seriously, watching it once or twice is fine but its b*****rd long. If there was a way of skipping all the anime crud that would be great.
Showing 1-13 of 13 comments
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Korzic Jul 24, 2013 @ 12:05pm 
If you mean all the dialogue with the Roda Trees and the tower entrance stuff, then no, you can't skip that.
Sara  [developer] Jul 24, 2013 @ 4:55pm 
If you hold... it's either X or C, the dialogue will be skipped pretty fast, but not instantly. As for the FMVs, I think they can only be skipped after beating the game once?
Last edited by Sara; Jul 24, 2013 @ 4:55pm
Korzic Jul 24, 2013 @ 7:36pm 
Yeah, that sounds right.
Altermaven Aug 20, 2013 @ 11:26am 
There's an option in Configuration that allows you to disable all movie playback. But this only disables the movies, not the IG cutscenes.
jemmons Jan 5 @ 6:15am 
The intro movies are the perfect time to pull up the Steam in-game browser and review achievements you might have missed
Sunshine & Rainbows Jun 29 @ 3:03pm 
They should still be skippable, especially the opeining anime FMV music video that pretty much serves no purpose.
GerenteG Jul 1 @ 2:59pm 
this game with no stupid long talk would be amazing........ a button to skip all the blablablabla and start playing is what we need!...
lordfate Aug 13 @ 6:10pm 
I don't understand why Japanese developers have absolutely ZERO concept of usability. Horrible menus, unskippable intro cutscenes that serve no purpose, painful tutorials that take hours to finish and teach you very little about the actual game.
lordfate Aug 13 @ 6:24pm 
15 minute unskippable cutscene, less than 20 seconds of gameplay including 2 walls of text about all of the game mechanics, then several more minutes of painful dialog. Seriously, what is wrong with Japanese developers?
~WAT~ Aug 13 @ 6:47pm 
Nothing wrong with Japanses developers, they just be awesome to the very end of it.
Gosen Aug 14 @ 12:14am 
Originally posted by lordfate:
I don't understand why Japanese developers have absolutely ZERO concept of usability. Horrible menus, unskippable intro cutscenes that serve no purpose, painful tutorials that take hours to finish and teach you very little about the actual game.

Most jrgps have 5-20 hours of tutorial, lol :P I consider Midgar as tutorial, horrible btw, as whole game, but that was the worst part, it's only my opinion though. When it's story driven tutorial it's unskippable. Unfortunately Japanese games tend to be made in such a manner. I consider tutorial -> time, when game still didn't show you whole mechanic.
CSAK A FIDESZ Aug 14 @ 2:20pm 
The opening cinematics are pretty cool, awesome music, tells the story, and also tells the story in a different way that I like. If you can't skip something with click, then you have to grab a sandwich or something and enjoy the cutscene.
Piquance Aug 14 @ 5:11pm 
Originally posted by lordfate:
unskippable intro cutscenes
It's already been said in this thread that they're skippable after you beat the game once. You're probably not meant to play through all the character's storylines simultaneously, but rather finish one, and then move on to another.
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