Liam Neeson Punching Wolves Apr 13, 2013 @ 6:30am
This game is like a 32bit dark souls
I love it. Pc needs more games like this.

Any other recomendations aside from the YS series? (I have all the steam titles). Thanks.
Showing 1-9 of 9 comments
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Xello Shinmura Apr 13, 2013 @ 11:26am 
Yeah...its probably is.
I would recomment all the games of the Series,
LosingStreak Apr 21, 2013 @ 11:04pm 
I'd recommend La-Mulana if you're looking for a challenging action RPG - challenging bosses, difficult puzzles, instant-death traps, and tight platforming. If Ys Oath is the Dark Souls of 32bit, then La-Mulana is Demon Souls. Here's a trailer with a bit of gameplay http://www.youtube.com/watch?v=ZbDCX5ueyUA
america potato Jun 3, 2013 @ 5:37pm 
Except in Dark Souls, if you die, you know it's your fault. In this game, there's more of a cheapness element.
Liam Neeson Punching Wolves Jun 3, 2013 @ 5:55pm 
Originally posted by Wee Moose:
Except in Dark Souls, if you die, you know it's your fault. In this game, there's more of a cheapness element.

What is that cheapness element? From what i'v seen, it's largly based on learning patterns and twitch, exactly like Dark Souls.
america potato Jun 4, 2013 @ 6:48pm 
It's entirely possible/plausible to get through Dark Souls without really taking any damage. At least one of the boss' I've played against (SPOILER the first fight against Chester), seemed to me that at least one of his attack patterns was essentially unavoidable: sometimes, when you start your 4-6 hit combo after he misses his lunge, he'll just dash at you. Unavoidable damage. I haven't seen anything like this in Dark Souls.
Sara  [developer] Jun 4, 2013 @ 8:58pm 
The way to avoid it is to only attack him from behind, and NOT do your full combo.
NisseDood Jun 9, 2013 @ 7:53am 
Dark souls got its cheap moments also.
That is... Bed of Chaos.
Squire Grooktook Jun 10, 2013 @ 8:41pm 
Originally posted by Wee Moose:
It's entirely possible/plausible to get through Dark Souls without really taking any damage. At least one of the boss' I've played against (SPOILER the first fight against Chester), seemed to me that at least one of his attack patterns was essentially unavoidable: sometimes, when you start your 4-6 hit combo after he misses his lunge, he'll just dash at you. Unavoidable damage. I haven't seen anything like this in Dark Souls.

Because obviously, one attack in THE ENTIRE GAME (which is avoidable in the first place gg) makes this a game with a "cheapness element" throughout.

PRO TIP I'M BEING SARCASTIC.
Nicholas Steel Jun 14, 2013 @ 12:13pm 
By the way "32bit" doesn't mean what you think it means. Not in the way you've used it at least.
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