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Heilsbringer Feb 28, 2013 @ 3:43am
[Bug] Kill Counter not working 3/6 player mayham LAN games
We are playing 6 player mayham levels with 3 human players in one team in a local LAN.
Always one of the three players never get any kills counted and paid. The kills can clearly observed and differentiated from kills done by other players.
It seems that the player who is hosting the session gets all kills of the player who never gets a kill counted.
All 3 players are using the Linux Version.
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Showing 1-6 of 6 comments
SeonR  [developer] Feb 28, 2013 @ 12:27pm 
Hmm, ok, thanks, will look into it. Being on Linux shouldn't make any different. Thanks.
Heilsbringer Mar 1, 2013 @ 8:13am 
We can confirm this issue every time we play. Give us a hint how we can help you to track down the problem.
Heilsbringer Mar 7, 2013 @ 8:49am 
The same problem also occurs with only TWO players...
SeonR  [developer] Mar 7, 2013 @ 12:50pm 
We are looking into it, I promise :-)
Heilsbringer Mar 9, 2013 @ 4:04am 
We found the following solution:
1. Host creates game and is in Team A
2. Second Player joins and is in Team B
3. Third Player joins and is in Team A
4. Switch all Team A players to Team B

Now all of the Team B/Red Players get a score...

We tried lots of different join/leave/change team possibilities but this one is the only one which currently works.

We also noticed that in 50% of the cases when the human players won a game that one player does not get a win message and no score table is shown.
There are in general some oddities in synchonization in the LAN game. Sometimes the NPCs are still walking in front of their target portal, but for the other players the NPCs already reduced the life and vanished from the board.
SeonR  [developer] Mar 9, 2013 @ 1:02pm 
Thanks for the extra info :-)
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