Archeblade > Suggestions > Topic Details
DYSEQTA May 19, 2013 @ 5:06am
Cry For Help
I would like to suggest a "Cry for help" feature in Archeblade. The idea being to allow people playing in pugs to easily comunicate that they are in trouble and need help to their team. Stopping and typing while being wailed on by 3 oponents simply isnt an option and without being ina chat server you really can only hope that someone notices you are in trouble and comes to help.

If there was a key to hit that would send a special coloured text message to your team with say "Help! <character name>" + a single map ping I reckon that would go a long way to helping pugs work better together, especially in modes like Steam Canal and the two Underseiges.

A short cooldown (say 5 seconds) could be placed on it to avoid ppl spamming it either out of desperation or just being ♥♥♥♥♥.

Thoughts?
Showing 1-8 of 8 comments
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Emonium May 19, 2013 @ 7:59am 
It wouldn't hurt anything but usually pugs don't read text
Job May 22, 2013 @ 9:34am 
Totally but even when doing that we might not know where the player is. And if we do then the team already should've helped.
Last edited by Job; May 22, 2013 @ 9:35am
DYSEQTA May 22, 2013 @ 9:43am 
+ a single map ping
I think both of you might have skimmed over that bit ;)
Job May 22, 2013 @ 12:36pm 
Originally posted by Kokoro:
+ a single map ping
I think both of you might have skimmed over that bit ;)
True that, I support your idea.
Soulfire May 23, 2013 @ 12:06am 
You can hold Tab and click the position where you are on the map to get some attention, but doing that while being engaged is counterintuitive. Maybe mapping the middle button of the mouse to send that same marker on the player's position along with a help message would work well.

I would not put the help messages in the chat box, though. That would result in spam making it harder to read communication from others. A pop-up on the screen like
[Character Portrait] [Name] CALLS FOR HELP!
would be good, preferably in a spot that doesn't cause the UI to obscure the player's view. Since the mark on the map will come up along with its usual sound effect, it could receive notice by being located on the right side under the map. It's best to have the two next to each other for quick recognition.
Last edited by Soulfire; May 23, 2013 @ 12:14am
Rinera May 23, 2013 @ 5:03pm 
The idea is okay, but adding sounds and showing stuff infront of your face would be totally unpleasant. There is always that 1 troll that will spam the life out of the call-for-help button. Adding a blinking mark on the position of the character that used it is okay. No sounds and no messages infront of the screen though!
Soulfire May 23, 2013 @ 5:58pm 
Originally posted by Rinera:
The idea is okay, but adding sounds and showing stuff infront of your face would be totally unpleasant. There is always that 1 troll that will spam the life out of the call-for-help button. Adding a blinking mark on the position of the character that used it is okay. No sounds and no messages infront of the screen though!
The sound is already in the game. Hold Tab, click on the map, marker and sound. It's useful for telling others enemies are moving on a certain Pylon, an item has spawned, or in general a person or group should advance somewhere. With calling for help it would make sense to differentiate it from what's already in the game by using a message by the mini-map. The sound is necessary for attention.

Another type of map marker or a recolored marker is a possibility over a help message, but I'd prefer seeing exactly who is calling for help--or even better a combination of the two. On that note, it'd be nice to know with the current marking system who is clicking locations on the map.
Emonium May 23, 2013 @ 6:37pm 
Originally posted by Soulfire:
Originally posted by Rinera:
The idea is okay, but adding sounds and showing stuff infront of your face would be totally unpleasant. There is always that 1 troll that will spam the life out of the call-for-help button. Adding a blinking mark on the position of the character that used it is okay. No sounds and no messages infront of the screen though!
The sound is already in the game. Hold Tab, click on the map, marker and sound.
Most people don't even know what it means and probably won't until a proper tutorial is implemented so using it now is almost pointless... almost
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