Archeblade > Suggestions > Topic Details
{}poOp{} Bobert13 May 16, 2013 @ 6:33am
Fade/Do Not Draw Objects Between the Camera and the Player

On UnderSiege and NetherDale, some of the objects can get really annoying. I know, I know, "don't get caught with your back up against said objects." Still, Line of Sight detection with object fading, has been implemented in plenty of UE3 games (UT3 for example lol) and would be a welcome addition to this game.
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DYSEQTA May 16, 2013 @ 6:54am 

It's really quite anoying to die in an otherwise normal situation because a tree completely blocks your view of your charcters orientation and action.

It also occurs in the huts at each end of the bridge in Steam Canal. I haven't really noticed it on Netherdale...where does it occur there?
{}poOp{} Bobert13 May 16, 2013 @ 7:05am 
Around the HP spawns, the big crystals half-way between the center capture point and either team's closest capture point, and in the caverns (rarely).
Last edited by {}poOp{} Bobert13; May 16, 2013 @ 7:13am
Tower of Silence May 16, 2013 @ 3:11pm 
On NetherDale the pylons can sometimes block your view, though it's not that big of a deal there. I fully agree on the fade/transparency thing though.
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