Archeblade > Technical/Bug Reports > Topic Details
HeaT Apr 3, 2013 @ 5:25pm
I have invented infinites with DanMei and Elika that need to be patched asap.
Elika's jump L has too much hit stun never allowing for anyone to swing or get out of it for that matter. The hit stun needs a debuff as it creates and infinite stun lock.

DanMei's L,R, into jump L, jump L, jump L, jump L, etc... creates and infinite juggle. I need them to be patched immediately as if discovered would make the game too unbalanced.

Oh wait, I just told the community. Please patch it now. thank you.
Showing 1-15 of 21 comments
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DYSEQTA Apr 3, 2013 @ 5:28pm 
Um...ok. Can't say I've ever managed to infi-stunlock using Elika's Jump-L, then again I don't spam single attacks. But sounds to me like you are playing against noobs. You can't patch noobs.
Last edited by DYSEQTA; Apr 3, 2013 @ 5:29pm
HeaT Apr 3, 2013 @ 5:32pm 
I can prove it to you in game. Add me. Everyone who believes it isn't possible add me.
Something_Good Apr 4, 2013 @ 6:14pm 
I played against an Elika that did this to me. Not sure if it was HeaT but yea she just jumps in circles and L. Keeps you stunlocked cant do much they might drop it after a while though.

I don't know about DanMei's I can try that out though but I have never seen it.
Soulfire Apr 5, 2013 @ 2:24am 
I couldn't replicate the problem with Danmei trying it in training, but I just fought someone in Steam Canal doing the air punch continuously. It's pretty much the perfect stun-lock.

Edit: I misunderstood what was meant. I was thinking the floating bug, the same thing that happens with Sewon, when what actually was meant was juggling opponents in the air.
Last edited by Soulfire; Apr 8, 2013 @ 8:55pm
Ariesyris Apr 8, 2013 @ 9:51am 
bump to make sure this gets fixed this week
Teabox-Kun Apr 8, 2013 @ 2:26pm 
i can do the danmei infinate, but its quite hard not sure if it deserves to be patched because of how hard it is to like instakill someone high hp like tiac but definately an easy win against anyone who is squishy, like against Tiac, Valle, or other DanMei , you need to do like 15 reps to kill someone. Its quite hard.
Last edited by Teabox-Kun; Apr 8, 2013 @ 2:26pm
Ariesyris Apr 8, 2013 @ 2:44pm 
that's kind of the point. if it's 1v1 and you start the infinite against ANYONE the match is over. ain't nobody got time for that
HeaT Apr 8, 2013 @ 3:27pm 
^ This
CAST HaNYolO Apr 10, 2013 @ 12:41am 
like i said before, there are no such things as infinites
Edalborez Apr 10, 2013 @ 4:59am 
Seems Danmei's version of it can work the same as Elika: simply jump L on a grounded opponent. Perhaps this was a one-off occurence.
HeaT Apr 10, 2013 @ 7:40pm 
This is half true Eda. I've only manage to do a standard JL lock on taller characters, like Lich, Tiac, and DanMei himself. I haven't actually tested it out on the others but i believe the slight delay you have to do gives them enough time to block.
Ariesyris Apr 10, 2013 @ 8:12pm 
fixeddddddddddddddddddddddddddddddddddddddddd

yeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
HeaT Apr 10, 2013 @ 9:13pm 
Oh no... I can still do DanMei's infinite. Ok creators, my next idea is just to simply make it so DanMei's JL sends people to the ground. Reducing the hit stun is only good for taller characters. We need something that stops that juggle from happening. Thank you for the hit stun nerfs.
pink whales WOOSCH shark! Apr 28, 2013 @ 9:46am 
Danmei's infinite is still not fixed
<GAME IS HARD Apr 29, 2013 @ 6:46am 
Dan Mei infnite juggle is real watched it global a couple of ppl in a FFA match was pretty hilarious until i got cuaght and i coudlnt do anything
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Date Posted: Apr 3, 2013 @ 5:25pm
Posts: 21