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Сообщить о проблеме с переводом
By the way what I said does actually make sense and is relevant to your post, I just wanted to write in such a way as to match the mind-**** that was your google translate masacre above :)
Welcome to AB by the way :)
In some special cases i'm with you: for example maybe Elika's bullets should not interrupt your movement. This could be an interesting way to weaken this character, who makes kills very easy.
Valle's L-R is really fast though, and more than fast enough to counter Elika if she does L L-> xxxx
Unfortunately, Codebrush dislikes having Cooldowns on anything as they have mentioned before.