Publisert: 27. mars
If you're below a certain age (around 25-30) you may be wondering why this game is in a tile format; why you can't just walk around freely in any direction like in Skyrim, for example. It's because this game is a modern take on old dungeon crawler games from the 80's and early 90's. They were made like this because of technological limitations but in my opinion they work just as well today as they did then and Legend of Grimrock captures the feel of that perfectly. You are 4 prisoners who have been accused of unknown crimes and tossed in to the dungeons of a mountain. As you were thrown in your crimes were absolved and if you can make it through the maze of tunnels, monsters and puzzles and come out the other side in one piece your crimes will be forgotten.
You can choose from 4 races (human, minotaur, lizard or insectoid) and each has certain differences that make them unique. Minotaur are very aggressive and strong and so make great fighters, for example. There are also 3 classes to choose from: warrior, rogue and mage. As you level up you can further customize your characters by spending skill points, so as a mage you can choose to focus on fire magic and become very proficient in that, or you can spread your points out evenly and be good at all schools of magic. Similarly with a rogue you can choose between missile weapons, throwing weapons or fast melee weapons/backstabs with daggers and the like.
The puzzles and monsters start off easy but get harder as the game progresses - all the clues to solve them are there though in the form of cryptic messages written on walls and notes left by other prisoners who have tried to escape before you. Each level has secret rooms that can usually be found by pushing a "button" - a loose rock hidden in a wall somewhere. They're not too difficult to find but you do have to keep your eyes open.
I love this game and it reminds me of the good old days of classic dungeon crawlers like Eye of the Beholder. If I was forced to say something negative about it (which I guess I am because this is a review) then it would be that some enemies are quite easy to defeat by hitting them and then sidestepping before they can hit you - though this is actually a valid tactic in games these. Even so, a mistake can get you killed, for example if you allow yourself to be cornered a troll - it'll wear your hit points down fast because they hit like a train. You need to give yourself room to manouver.
I'd give it a 4/5. It's one of the best quality indie games you'll ever find, it is completely bug-free and it isn't a DLC/microtransaction cash grab like so many games are today. You buy the game, you get the full game. If you're tempted to try a Grimrock game I'd definitely try this one first. It's cheaper (because it's older) then the second one and if you like this then you'll definitely like the second one too, and if you don't then you won't like the second one.