Legend of Grimrock is a first person, dungeon crawling, puzzle solving, RPG featuring 4 prisoners cast into the ancient dungeon of Grimrock in order to atone for their crimes.
This is a great game, a very simple but great game. When I say simple, I mean it’s easy to pick up and start, but difficult to master. You can be as good as you can be at an RPG, but you still eventually make a mistake in combat, and this game capitalizes and punishes mistakes with heavy damage and/or death. However, this doesn't detract from the simple fun of this game.
As I said in the beginning, you are controlling four prisoners (or less, you can go solo, but I seriously DONT recommend that) cast into the ancient dungeon/prison in the mountain of Grimrock, a mysterious and eerie mountain surrounded in death. While it seems weird to control 4 people, while in first person, its actually not that bad, it’s actually quite interesting.
The movement is tile based, as in each move, moves you a whole tile. I personally like that change from the usual RPGs.
The combat is cooldown and turn based, the front two party members can attack a target and must wait (based on the weapon and their DEX) to attack again. There are 3 classes (as per usual) Fighter, Rogue, and Mage. Fighters are you usual warriors, utilizing swords, axes or maces and armor, I usually keep them in the front row as they are usually tougher. Rogues use speed and timed strikes and ranged weapons, if you put skill points in Evasion you can eventually make it so all weapons they use are "reach" weapons, meaning a dagger can attack from the back row. Mages are arcane users that utilize Air, Fire, Ice, and Earth magic, put enough points in one of those skills and the whole party learns to resist that type of damage. Personally I found Fire and Earth to be the most dangerous early on, but that’s your choice. I recommend balance, don't go using a whole team of Rogues for example, they are just too squishy.
The game is also quite tough and unforgiving, as I said. You can win battle after battle, but sooner or later you are going to get obliterated by some stupid mistake or a powerful enemy or a meanass trap, just be careful.
The graphics are a bit dated, but I personally don't care that they are, I still loved the game.
The puzzle solving mechanics are tricky, and definitely increase based on your game progress, heavy learning curve. There are dozens of secret areas, hidden objects and treasures, and quite a few weapons. Lots to find using the puzzle solving mechanics.
An interesting feature, that I actually didn't do my first playthrough but will next time, is Old School Mode. Put simply, no map at all. You "must" use a pen and paper and manually put down the dungeons in order to remember them, or just google them, I think of that as cheating but near the end I did use google, so whatevs.
The game also has a "food" mechanic, you aren't required to feed your party, but you get serious negs if you don't and they are starving. Mainly, they don’t regenerate health or energy at all, unless you trek back to a Life Crystal (largeass blue crystals that fully restore and revive fallen party members must wait a bit after each use). Obviously being in an abandoned prison/dungeon, food is a little scarce, but you'll usually find food when you need it.
EXPLORE! If you are one of those people who burn through games as quickly as possible without exploring, DON'T! Go off the beaten the path often, that's where a majority of the treasure and loot and armor sets lie.
My only kind of gripe is the a little overpowered enemies, a few of them. Most of the enemies are fairly balanced and scale with you, but some are a little TOO good. My biggest annoyance was the annoyingass giant crabs; yes GIANT crabs. They have a ♥♥♥♥ ton of health and almost never miss and hit hard, TWICE! Just a little overpowered imo. At higher levels, they hit pretty hard but so do you, but when you first run into them, they wipe the floor with your face, just be careful, they appear on the 4th level if my memory serves me right.
A fun, exciting, tough and moddable game with a dungeon creator tossed into the game, decent graphics a little dated (granted this came out in 2010 but still), fun combat, lots of loot and monsters. The closed environment and a bit of lack of replay value and a few overpowered enemies are annoying. However, I recommend everyone to play this game at least once.