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General Snuggles 2012년 11월 23일 오전 8시 46분
Attacking
Hey all - I am new to this game. I've searched the manual and I can't find any instructions on how to either attack or cast spells in the game. What am I missing?
14개 중 1-14 표시중
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zombiworkshop 2012년 11월 23일 오후 12시 26분 
Right click on the weapons in hand. If you just check the TUTORIAL option in the menu...
Good Grief 2012년 11월 26일 오후 5시 39분 
I still would really appreciate hotkeys for attacking and particularly magic. I liked playing the game, but that was actually something that put me off quite a bit.

They could even call it easy-mode or something.
Mista_Gee 2012년 11월 28일 오전 6시 51분 
I'll have to second you on that. I love this game so far, but the UI is sooo clunky. If it just remembered the last spell I used would make a huge difference... And also this tile-by-tile movement...damn, most of the times the difficult fights are difficult because of the UI not the enemy.
Satanister 2012년 11월 28일 오전 9시 14분 
Mista_Gee님이 먼저 게시:
I'll have to second you on that. I love this game so far, but the UI is sooo clunky. If it just remembered the last spell I used would make a huge difference... And also this tile-by-tile movement...damn, most of the times the difficult fights are difficult because of the UI not the enemy.
It's oldschool dude, those things cannot be changed. Once uppon a time we used to draw the maps.
kr00m 2012년 11월 30일 오후 3시 56분 
You’re not missing anything; the game is missing hotkeys for attacks.

Old school… I remember playing games like Ultima (not online) and Wasteland before a mouse was considered an expected peripheral. Trust me, nothing “easy mode” about it.

No buy from me without combat hotkey support devs…
kr00m님이 마지막으로 수정; 2012년 11월 30일 오후 3시 57분
onir303 2012년 12월 1일 오후 2시 03분 
Yes. How to attack wasn't made super clear in the tutorial.
pokrishka 2012년 12월 9일 오전 1시 18분 
Didn't figure the attack from tutorial too. It could be easily done, left mouse - left hand, right mouse - right hand of currently active character. And some button to switch between characters. I wish developers read the forums because this game looks really cool and with handy controlls it would be even better.
Retorrent 2012년 12월 10일 오전 5시 03분 
I actually liked the game as is, controls and all it was a throw back to games like Eye of the Beholder and DM the style of game that was sorely lacking in this generation of games that seem to all have "Call of" in the title or are some version of that game. It actually took me a lot longer to get through this game then I thought it would. I found getting use to the controls a bit of a challenge but I got use to it now combat is a breeze.
Dr.Disaster 2012년 12월 10일 오전 7시 33분 
pokrishka님이 먼저 게시:
Didn't figure the attack from tutorial too.
It's stated on the second page of the tutorial. There it says:
Left click on a item to pick it up from the slot and right click to attack with the item.
Ju2c0c0 2012년 12월 10일 오후 12시 41분 
Yeah, hotkeys for attacking would be really useful, but that's why the game is a bit challenging: you have to select the runes to cast your spell while dodging your enemy and attacking with your other party members, healing and making potions as fast as you can... and be sure to not be trapped by the mobs x)
Ju2c0c0님이 마지막으로 수정; 2012년 12월 10일 오후 12시 42분
Plaid 2012년 12월 10일 오후 3시 02분 
Ju2c0c0님이 먼저 게시:
Yeah, hotkeys for attacking would be really useful, but that's why the game is a bit challenging: you have to select the runes to cast your spell while dodging your enemy and attacking with your other party members, healing and making potions as fast as you can... and be sure to not be trapped by the mobs x)

Haha, yeah; the tension can get pretty thick at times.
I like it.
Megabound 2012년 12월 12일 오전 2시 45분 
Satanister님이 먼저 게시:
Mista_Gee님이 먼저 게시:
I'll have to second you on that. I love this game so far, but the UI is sooo clunky. If it just remembered the last spell I used would make a huge difference... And also this tile-by-tile movement...damn, most of the times the difficult fights are difficult because of the UI not the enemy.
It's oldschool dude, those things cannot be changed. Once uppon a time we used to draw the maps.
My favorite thing is the included graph paper you can print out to draw your own maps. The way it's meant to be.
lud 2012년 12월 28일 오후 3시 39분 
The game is great, the difficulty lies exactly on the way you move and attack.
Plaid 2012년 12월 28일 오후 6시 20분 
ludmatos님이 먼저 게시:
The game is great, the difficulty lies exactly on the way you move and attack.
I stopped playing for a while so my progress has slowed, but I was happy to see a skill for the Rogue that benefits hitting enemies from behind.
I was trying to do that from the beginning (thinking I could bypass shields and stuff) but wasn't noticing any damage increase, so I'm looking forward to increasing that area of expertise.
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게시된 날짜: 2012년 11월 23일 오전 8시 46분
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