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To say it doesn't have an advantage over the ogre hammer 'aside from accuracy penalty' is absurd -- the accuracy hit is huge and if you miss on half or more of your attacks the damage range of the weapon is worthless.
So I ran for it since there is no real good spot to try to get in other than a corner which seemed to fail pretty bad when I tried anyway because you're being attacked by giant crabs and blinded by poison clouds all at once. And dancing around enemies is impossible when there are so many.
And the attack damage you do seems to vary much too wildly from one attack to the next at times. Missing happens simply too often in this game regardless of which weapon my front guys (one human uses maces and the other, a minotaur, uses swords) are using. That's why the Icefall Hammer didn't seem much better than the Ogre Hammer to me at first. I didn't realize that the Icefall Hammer can sometimes freeze enemies, and he was missing a lot either way. I guess that's probably skills related, but there's not much I can do about it other than go grind some ice lizards perhaps.
Guessing you haven't found the Fighter's Challenge yet as if you thought the Icefall Hammer room was bad then the Challenge would drive you nuts.
I'm definitely glad I got this game on sale a few weeks ago. I've already logged 38 hours so far. And I haven't even played any custom dungeons yet. :)
Now I must confess that I used a frost bomb or 2 on the crab to save my team from being slaughtered but your team should be strong enough at this point to take him out. After this you should be able to entice the creatures round one at a time. If you thought that was bad, have you got to the fungi infested chamber where the key to 'The Vault' is hidden???
I didnt even need invisibility for that.