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btw an interesting argument to say timed movement puzzles are brain-dead. Like me you played Portal 1+2. There timed movement puzzles are also part of the game. Did they annoy you too?
And to your absurd comparison of Portal to this game. They are apples and well - orange seeds perhaps. Portal has a modern POV this does not, so in a puzzle that depends on movement you are not artificially constrained. Second timers don't matter much in Portal once you have the puzzle solved they are very generous LoG is not at all you can have the puzzle solved and still sit there for awhile before you execute it correctly. And lastly Portal puzzles encourage a great amount of experimentation without penalty Grimrock does not which is EXACTLY why Portal puzzles are FUN and Grimrock timers are Just A F-cking Pain. Now go back to your bridge you POS.
Some of the puzzles were quite good in this game (creative) and I really liked the rpg elements and exploration. Heck, I even liked the spell-slinging system.
I just couldn't continue any more with the increasing number of "hop scotch" puzzles.
I could do with a little less time puzzles, I dont think they ruin the game. But a little more combat and little less timed puzzled would inhance the expereience
For me that detraction made the game subpar given the amount of tedious and tiresome acrobatic maneuvers there were. The game would have been better served if the developers invested more energy into other areas of the game.
Timed puzzle for Sword of Nex is really annoying.
I love Intelectual Puzzle,
but dont like Hardcore Acrobatic Puzzle that have players to repeat
save and load 10+ times.
if there is some "Movement Speed+ Potion" in-game,
i will pay it for 20 herbs.
ICU all at on Skyrim, which is real fun to play - without any time limits.
Which is a shame, because otherwise I thought that this was a fun game.
If anyone has made some nice custom dungeons with puzzles relying on brains, those are welcome.
Incidentally, also hated those acrobat puzzles in Portal.
I was really hoping they would excercise my brain muscle a bit more, would love to see puzzles on walls that require a bit of thought. Some of those portal mazes are pretty tricky as well but I respect that.