Publisert: 24. mai
Fúck off, fanboys.
This game is like an RTS... Except instead of issuing commands with ease using the select-and-click method we all know and love, the developers instead decided it would be more fun replacing it with something that essentially forces you to individually pick up your units and drop them off wherever you want em for a gross majority of all the games you play which dillutes any chances of this game having sensible strategy elements down the toilet in favor of having it be more resembling a taxi simulator.
Air Mech is also like a MOBA, except instead of sensible character progression where you grow your hero and specializing him in desired fields, you're left with the most underwhelmingly weak commander unit I have ever seen in an RTS. Leveling is also insanely fast, yet it puts a multitude of different limitations on what you can do with your hero which is a really good example of contradicting design that pleases nobody as even tournament level players will only be able to nudge a skimrish battle in their favor early on with the right specialization with insane amounts of micromanagement while casual players will be dumbfonded and confused over the lack of impact the leveling up and specialization had on their hero.
This game also reminds me strongly of the Dragon Commander which was a similar failure to this one due to it trying to spread itself too thin and too wide. Except now, they are trying to get away with selling people a sound-pack for 8€ while permanently locking parts of the game behind other mandatory 8€ payments (AKA; the whole game) while also going out of their way to endorsing the biggest internet whóre in existence, namely TotalBiscuit and even that has not helped them out of the current situation where there are only roughly 200 players still hanging around this pile of garbage.
If you need more encouragement to stay away from this game, I can also inform you that the developers have made a habit of advertising Air Mech to not be a "Pay 2 Win" title by locking real money purchases out from the PVP aspect of the game. Great, on paper. Right? Wrong.
Said real money purchases are still available in Co-op instantly (even things outside your current level reach) and winning said co-op games still nets you the best stuff insanely fast which DOES gain you a definitive edge against others in PVP as it carries over so I'm sorry to say that this game is still technically a pay-2-win title and thus, I'd whole-heartedly recommend everyone to avoid this unless they enjoy paying for a supposed F2P that the developers have gone out of their way to call a "Demo".
And If I had to mention the worst part associated with this game are the fanboys, lurking around in the review section and wildly voting any and all criticism towards this game down with zeal, of course, without even reading the reviews themselves and even less so, leaving actual comments to discuss them.