Indsendt: 29. juni
Wow I actually made this review long. It might contain some minor spoilers, nothing that'd ruin the experience though I don't think.
This game feels more like a wacky mod for Saints Row 3 than anything, and it's hard to look at it any other way. Let me break this down.
I had to turn those down quite a lot to get the game to run well on my system so I can't judge those, I will mention that a lot of assets (cars, pedestrians...) are the same as in SR3, which I guess could be called lazy but I didn't find them bad looking so why not use them in a newer game.
I appreciate the option to reskin guns, adds some variety. On the other hand the character customisation system seems to have actually become WORSE, with the colour selection even worse than in SR3 and some pieces of clothes causing minor glitches (some tops combined with the Arm Warmers will cause your wrists to float in the air disconnected from your body), plus the selection of clothes is rather limited. Overall customising my character didn't feel nearly as fun as it did in the previous game, partly because 80% of the time my character is glowing cyan so I can't see much of her anyway.
The voice acting is alright, sometimes the subtitles don't match what my character is actually saying but it's not the worst. It's a little weird that Female 1 voice reuses a lot of her lines from SR3 but they're re-recorded, not sure why they didn't keep the original lines or come up with new ones, but again, no big deal.
The soundtrack is significantly weaker in my opinion. I do like some songs, but the number was much higher in the previous game.
Most of the time you have superpowers which basically render every other means of transportation obsolete. I often realised I no longer even perceive that I'm in a city with cars and people, it feels more like a huge sandbox for superjumps, wallruns and other things that may sound like a lot of fun, but basing the whole game around them is just not something I can appreciate. I liked how SR3 felt like an action movie, whereas SR4 feels more like a shoddy Spiderman spinoff movie of sorts. Didn't hit home with me.
The game has a ton of minigames in the form of activities or certain missions, often thrusting you into an alternative reality where your superpowers don't work and you're often forced to use terrible guns, not to mention things like restoring health work differently in the different dimensions. It gets confusing at times.
Some activities are nipple-twistingly boring and/or annoying and/or difficult while some are insultingly easy.
The main storyline was just a little too short and straightforward for my taste (and full of plotholes, hell, even the premise itself is fundamentally flawed, but let's just go with it). The humour feels a lot more tryhard and tongue-in-cheek than in the previous game, but it's not unbearable.
Most of the side missions are just sets of several activities to do, so if you want to finish all the missions, that means doing 100% city takeover gameplay. Which you probably have to do anyway to have the upgrades necessary to even survive the main missions, which can get difficult at times. Most of the game just feels like a grindfest. A grindfest I'm really not too keen on going through again, so consider that a thumbs down for replay value.
I'd say SRIV is inferior to its prequel in nearly every way, although I can imagine the changes in gameplay might actually appeal to a different sort of gamer than I am. Even if I wouldn't go as far as to call it a bad game, it simply didn't get me as invested and immersed in it as SR3 did.
I still give it a "Recommended" rating because it's not flawed on any fundamental level and can actually be fun at times. If you've played SR3 and can't decide whether to get this, just think about what you liked about SR3, confront that with what SRIV is about and draw your conclusion. I'd sure recommend waiting for a discount though, the base price is a little steep for what you get.