Saints Row IV

Saints Row IV

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[V] IdolNinja Oct 14, 2013 @ 10:47am
Saints Row IV PC Patch Notes
Saints Row IV PC Patch Notes

Patch 8 (released: 1/21/14)

  • Fix for a jumping bug where the player would not be able to lower in elevation if they die right before a jump.
  • Fix for a crash when scrolling on the Controls menu
  • Players may no longer dismiss Kinzie as a homie during her Loyalty Mission.
  • Clients may now get credit for throwing CID in mission: Sins of the Past

  • Saints Row IV has been updated to Steam API 1.23a
  • For players experiencing flickering issues when using a gamepad, we have added a new option in the display.ini called: “UIControllerStyle”. This can lock the display to only show gamepad inputs or only show keyboard/mouse inputs throughout play. For the new option to be seen in to the display.ini file: load the game, open the display options menu, and then exit the display options menu.

    UIControllerStyle = 0 will result in default behavior. The game will automatically switch between kb/m and gamepad displays.
    UIControllerStyle = 1 will lock the UI to kb/m displays. You will never see (A), or (LB), or anything like that, it’s always kb/m.
    UIControllerStyle = 2 will lock the UI to gamepad displays. You will never see any keyboard keys, or even the mouse cursor.

    If the UIControllerStyle option is omitted, it will default to 0 (auto-switching behavior)
  • Added support for future DLC
  • Added Japanese text support

Patch 7 (released: 12/10/13)

  • Fix for the collectible finder displaying incorrect collectible count
  • Fix for Tanya getting stuck in “King of the Dance”

  • Added Russian language support
  • Added future DLC compatibility

Patch 6.1 (released: 11/12/13)

Ultra Saints Row IV Extreme Update Patch Update Edition

  • The free Thank You Pack -- available on Steam under Saints Row IV DLC -- now unlocks as intended.

Patch 6 (released: 11/12/13)

  • Fix for playing preview lines for The Boss when selecting a new voice in Image As Designed
  • Fix for audio logs playing after a game load
  • Fix for rapid selection of powers causing power to go into full cool-down
  • Fix for Marauders spawning on top of The Boss while in Kinzie's Warehouse
  • Fix for the player getting stuck in a falling animation when super jumping and landing on slopes
  • Fix for the game freezing when selecting Quests during mission: KINZIE KIDNAPPED
  • Fix to allow the 'Merica Gun to be equipped in the Gateway or Friendly Fire if no other weapons are in the special weapon slot
  • Fix for weapon icons appearing grey when a skin is customized more than once while in Friendly Fire
  • Fix to allow changes to be discarded in Image As Designed
  • Fix for The Reynolds .50 HMG weapon radial image
  • Fix for crashes at the end of a mission when complements/taunts were used
  • Fix to stop Stomp Mayhem from providing Super Jump height bonuses after the activity is complete
  • Fix for allowing a hat to be worn with Disco Business Man hair
  • Fix for The Black Hole launcher crashing during Asha’s Loyalty mission
  • Fix for a tank-related soft crash near the end of mission: Keymaster
  • Fix for Scallywagon soft crash when stomped by a warden
  • (COOP) Fix allowing the client to receive credit while streaking
  • (COOP) Fix for host seeing client standing while piloting the Screaming Eagle Jet
  • (Enter The Dominatrix) Fix for TK'ed enemies ragdolling the player on contact
  • (Enter The Dominatrix) Fix for The Boss missing certain clothing/hair when moving between the crib ship and the simulation
  • (Enter The Dominatrix) Fix for the Alien RPG grayed out in the weapon radial
  • (Enter The Dominatrix) Fix for additional Naughty F-69 VTOL / ♥♥♥♥♥zer spawns while calling a homie

  • Added support for future DLC

Patch 5 (released: 10/21/13)


  • Fix for an issue where Marauders could spawn on the cribship
  • Fix for an issue with the gun fire audio playing for the machine gun included in the GAT V DLC pack
  • Fix for an issue where certain weapon icons would appear when they shouldn’t in store interfaces
  • Fix for some missions where the player male animation set would replace the female animation set
  • Fix for radio control bindings while on foot
  • Fix to the weapon menu where the player is unable to scroll after receiving more than 9 special weapons
  • Fix to for some players who were unable to become fireproof
  • Improved overall stability of the game
  • Various UI fixes for running the game with Eyefinity, including improved heath indications and weapon inventory screen updates
  • Fix for crash where the player attempts to switch to fullscreen and it fails.


  • Added support for future DLC
  • Improved camera behavior while flying a VTOL
  • The Client will now pause gameplay when joining a Host’s game while the host is on the “invite friends” menu after initially loading a CO-OP game
  • The voice chat option will now only be enabled while CO-OP is active

Patch 4.1 (released: 10/10/13)


  • Fix for a startup crash for PCs with ASUS Sound Boards
  • Fixes for several stability issues which resulted in crashes
  • Fix for a certain character missing during romance sequences
  • Fix for a COOP infinite load in mission “THE BOSS GOES TO WASHINGTON”
  • Fix for certain players using Fire Invulnerability after completing Blazing Activities
  • Fix for soft crash using the DEATH FROM ABOVE nuke in water
  • Fix for soft crash due to using The Rectifier during Hot Spots


  • Reduced the distance necessary for completing challenge: DISTANCE TRAVELLED IN ALIEN VEHICLE
  • Players with below min spec framerate will be stuck less often when asked to disable generators throughout the game

Patch 4 (released: 9/16/13)


  • Fixed a patch issue in the save system where weapon data was corrupted. Examples of the data corruption includes duplicated weapons or missing weapons.
  • Fix for the Rectifier and Penetrator Upgrade/Customization Screen freezes
  • Fix for double Dubstep Gun being available to certain players after the last patch
  • Fix for “Inauguration Station” .exe name
  • Fix for keyboard/mouse tutorial messages when using sprint toggle
  • Fix for radio key mapping not working as intended
  • Fix for key mapping of “ 1 “ and “ 2 “ for weapon swap
  • Fix for wall sprint functionality sticking when using sprint toggle
  • (AMD Eyefinity users) Fix for 21:9 resolution monitors to display UI correctly
  • Fix for hangs relating to DRM checks
  • Fix for missing Polish string translation (defaults to English if string is missing)
  • Fix for extra UI elements appearing in certain Mayhem activities


  • Added support for future DLC
  • Added crash reporting support, this will help to pinpoint crash issues
  • Added a toggle in the menu for allow weapon swapping not to bring up the weapon swap screen. When enabled, this stops the full screen menu from popping up during weapon swap
  • Added transparency to the weapon radial under certain conditions

Patch 3 (released: 8/30/13)


  • Fixed a patch issue in the save system where weapon data was corrupted. Examples of the data corruption includes duplicated weapons or missing weapons.


  • Most weapons lost due to the previous patch will be restored. This includes weapons rewarded due to game progress, promotional weapons, and DLC pack weapons. In addition, all weapons purchased from Friendly Fire or picked up from enemies that were upgraded, customized, or equipped will be restored.

Patch 2 (released: 8/27/13)


  • The continue option no longer appears on the main menu if the only save data present is another user’s
  • Fix for a hang that would occur if the user is shot in the Friendly Fire interface
  • Fix for an animation issue from falling from a super jump and hitting a ledge while doing a midair recovery
  • Fix for a crash if the player performs two max-height nuke DFAs back to back.
  • Fix for a crash for the client if the host exits a mission while the client is mid-save.
  • Fix for a stats mismatch between ‘total time played’ on the save file and the stats page.


  • Added future DLC compatibility

Patch 1 (released: 8/22/13)


  • Fixed an error where Saints Row IV was referred to as “Saints Row Inauguration Station”


  • Adjusted a sequence in THE REAL WORLD mission to assist players who are running the game below minimum spec with low framerate.

NOTE: Patch notes for the console versions of Saints Row IV can be found here:
Last edited by [V] IdolNinja; Jan 21, 2014 @ 10:08am
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DoubleD Oct 27, 2013 @ 4:29pm 
Thanks for the updates.
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