You know.. I hate it when a great game ends so quickly.. And I bet you know this feeling all too well yourself.
Tiny and Big: Grandpa's Leftovers is one of those games that you wish was just a tad bit longer, if only to see what more they could have done with the game's interesting world slicing engine. See, the game is a 3D platformer, decent controls and all that, but what sets it apart from other platformers is the power to cut up objects in the world, which in turn can allow you to progress further in the game and deal with some of the tricky platforming it throws at you. In a way, it is almost a minor puzzle game, in that sometimes you have to take your time to look the problem over and figure out how to progress.
I quite enjoy the mental stimulation, but it isn't all slow paced platforming. Sometimes the game suddenly starts testing your reflexes by having objects tossed at you, requiring you to cut it in half before it crushes every bone in your body. It keeps you on your toes, and I like that.
It also helps that the game has secrets hidden around for players to seek out, rewarding clever explorers with an interesting discovery (and for Achivement hunters, an achivement for each one).
As I said earlier, the controls are decent, although sometimes I did have a little trouble moving in the direction I wanted.. But other than that, it works just fine.
The music track is interesting, but nothing I could care a whole lot about. Still, it gets the job done.
But, alas, what holds this game back from being great is it's short length and the fact that it ends on a rather... Let's just say it isn't really that satisfying. But while it is sadly short, it certainly is a nice journey while it lasts, cutting your path all the way to the end while trying not to break your bones every step of the way. I suggest you wait for it to come on sale before you think about buying it, though