Publicado: 23 de mayo
Auditorium is a puzzle / music / art game. In it, the player must direct beams of light to pass over audio boxes and to hear music. I'd say that most of the puzzles are fairly easy (there are a couple that are difficult though.) But I believe that the game is visually and audibly stunning.
The gameplay is simple. Light streams out from fixed locations. The player manipulates several different types of lenses to direct the rays of light to audio boxes. The lenses can be resized and can be moved around the screen. Obstacles may appear, and may be useful or a hindrance depending on the circumstances.
Audio boxes play music when hit with the correct colored light. Each box will play one instrument of a piece of music. Different music pieces are separated into "acts." The music is filled out more as the player progresses through each act. The final level of each act automatically plays the completed music. All levels (including the special level) can be played once unlocked.
I was impressed by the designers make creative use of the game's mechanics. I found myself using lenses in unexpected ways. So, a something like a "light gravity well" can scatter light just as easily as it can clump it together, and an arrow lens can bend light just as easily as it can bounce light.
I find the game itself is artistically stunning. It fills me with a sense of wonder when I play it. Each packet of light leaves a feint afterglow in it's wake. Multiple packets of light cause entire areas of the screen to glow. It felt like I was drawing with light as I was moving the lenses around. There were times when I'd rather play around than complete the level. The game encourages this by removing all lenses and obstacles, and showing only the light once each level is completed.
The level design often coveys a feeling related to the music. For example, I found one level of the act of daydream requires almost no effort to complete (I consider it like daydreaming in that regard,) and the way the light moves in Atlantic looks like streams of water moving around.
The music is also good, although each piece is fairly short. By far, my favorite piece is Luminal, followed by Daydream. But, I enjoyed all the pieces of music. The whole thing, from opening scene to end credits, feels professionally done.
The game has flaws. One problem is that the music is short. Most musical pieces last between 10 to 20 seconds. On particularly difficult puzzles, you could hear the same music dozens, possibly hundreds of times before moving on. This can grow tedious after a while.
The game also has minor issues with the controls, At first, I had a bit of trouble figuring out that you could resize the lenses. (A little experimentation and it became intuitive though.) Sometimes when I resize lenses placed next to each other, I accidentally resize the wrong thing. (This often has the effect of scattering light everywhere, which can be fun.) Although, The problem is understandable because you have multiple layers of objects on top of each other, and the game does a good job of handling it.
Overall, I really enjoyed Auditorium and I think it is very well done. If you love puzzles, love that sense of wonder that comes from an hearing amazing performance, love exploring new ideas, and/or love color, light, and music, then you'll probably enjoy this game.
If you just want to hear music, then consider that most of the music is between 10 to 20 seconds long. If you're looking for a challenging puzzle, then know that the game is fairly short and most of the puzzles are easy. Even so, I really enjoyed it.