Jagged Alliance: Crossfire
Crossfire Bug: Spawning militia
I have seen this discussed here: http://forums.steampowered.com/forums/showthread.php?t=2910531, without any resolution offered.
After arming militia, beginning after capturing the power plant, some of them have wandered off on their own. At first, I thought it might be intentional, but it is clearly a bug.
Several are now camped in the harbor, and there are so many that (I think) the extra variables are causing the program to crash. If there's a patch for this, I'd appreciate a link to it.
I have seen this bug mentioned in other forums too, but have yet to see a solution.
I'm at the point where I can't play, because whatever I do causes a crash. I even tried to attack one of the extra squads, thining that by eliminating some of the extra variables, it might help. Unfortunately, after killing the entire squad with grenades, they come back to life, then the game crashes again.
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Сообщения 12 из 2
Same to me. Plus my militias wandered to the main enemy town, there they turned and came back to the home town and from now on, none enemy squad ever reveals. It sucks and I just turned the game off.
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Сообщения 12 из 2
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Дата создания: 21 ноя. 2012 г. в 18:06
Сообщений: 2