Yayınlanma: 24 Nisan
Overview: Run and Gun First Person Shooter
+ The game has a lot of weapon variety, most weapons have a primary and secondary function
+ The game has a lot of gameplay variety. Some levels feature traditional FPS gameplay, other levels have you riding a vehicle blowing things up.
+ Short game, this is good because you want it to end quickly.
The level design is all over the place. It ranges from boring, uninspired to sometimes confusing.
The game has a lot of level destruction which is really cool except the game doesn't do a good job of telling you which walls can be destroyed and which can't. Only certain walls/objects can be destroyed which sometimes makes for a frustrating experiencing. Whenever I got stuck in a level I began to blindly fire rockets/grenades at all the walls around me in the hopes that one would get destroyed and reveal a path. It's a cool feature but one that wasn't executed as well as it should have been mostly because of the technological limits at the time
Graphically it looks worse in some areas than the first game.
- The story, characters and dialogue are bland, boring and very forgettable. It was hard to like any of the characters, the story made no sense and I couldn't care less about what was going on, I just wanted it to end.
- The first game takes place on mars and featured some varied and unique environments which made this game all the more disappointing when it takes place on earth and most of the levels feature bland office spaces or large empty areas filled with bullet sponge enemies.
- Unskipable cut scenes especially placed before frustrating boss battles. The game is pretty easy (on medium settings) but the bosses are basically bullet sponges.
- Lack of quick save/quick load
- Terrible 360 default controls: Either I experienced a bug or the person who did the default controller controls was tripping out on acid. Pushing the right joystick left made me walk forward, right joystick up made me walk backwards, etc. nothing made sense. Stick to keyboard and mouse.
Aren't sequels suppose to be better? This game takes a large step backwards. After the first Red Faction game the series had real potential to be really good. The first Red Faction reminded me of Half Life in its linear level design and pacing, this game reminds me of quick cash in and a poorly made one at that.