Publicada: 2 de março
My first experience with the Red Faction series was Red Faction Guerilla, so I've only gotten around to playing this game recently despite its age.
This game is basically a standard corridor shooter with a few twists, mainly in the form of the Geo-Mod engine and vehicle sections. The Geo-Mod engine lets you blast holes through most walls/floors/ceilings/terrain, which is pretty amazing for a game from 2001 and it's very unfortunate that most modern shooters still don't let you do that.
The single player campaign is solid, with a good story and some interesting vehicle/stealth sections mixed in. There's a nice variety of weapons as well. Unfortunately, the game is still very much a product of its time and the game is a very linear, twitch shooter. There's a few sections with multiple paths and places where you can use the Geo-Mod engine to create an alternate path, but these are sadly underutilized. There's also a major difficulty spike about 3/4 the way through the game and the AI has some issues as well and can be quite annoying at times. Still, it doesn't have any major shortcomings compared to other shooters and is worth playing through once, especially if you're a fan of the newer games and want some more of the backstory. The story is good, but the game is a bit short and ends rather abruptly.
Multiplayer is where this game really shines. The Geo-Mod engine provides lots of tactical opportunities that are lacking even in modern shooters.
Audio is good, with well-done voiceovers for the campaign, unfortunately the graphics have not aged well and the game requires a 3rd party patch (PureFaction) to fix some issues with running on modern machines.
Overall, a fun game and definitely a classic.