Zamieszczono: 23 października
This game is like Obama, I really want to like it, I want to fall in love with it and I want to make it my African-Arab President dream and serve it and worship it. Except, the moment I am not playing this game I am completely detached from it. This game has a lot of compelling aspects and I enjoyed the game and I feel like it is a successful addition to Bethesda's franchise however I feel like it is a major missed opportunity.
Here is why (in a nut shell).
The game appears to enforce some sordid nonesensical morals on you, without really any logic as to what the developer is trying to say is right and wrong. Killing tons of people (usually because you just aren't good at the game and keep getting caught because no one likes to fight endless waves of Overseer's) makes you an evil person. Killing no people, makes you an inefficient person, and leaves some people alive who will cause issues later in the game. You have to kill just the right amount and recieve the achievement "Just Dark Enough" in order to fulfill the intended plan the developers had for the character.
I have one answer for this. Killing people is bad period. However, there are no controls over whether the guy is actually being a bad person and intentionally slaughtering NPC's or he simply is not very good at the game. Self defense is the reason why I killed most of the people on my first run through. Since it is a stealth game, if you are playing with skill despite your choices you can still get a good ending just by playing smart even whilst morally bankrupt.
This is somewhat important because it breaks immersion.
Lastly, the game is over too quick. No one wants to spend 50 bucks on a game that they will completely exhaust in 2 days. This game had enormous potential, and it is still a good game but this game truly could have benefitted by more replayability.