Publisert: 21. desember
Wayne Campbell: Ah yes, it's a lot like "Star Trek: The Next Generation". In many ways it's superior but will never be as recognised as the original.
In many ways that quote holds true with Clear Sky when you compare it to Shadow of Chernobyl, but Clear Sky is riddled with a lot of bugs and half baked concepts that, on the surface seem to be great improvements, but in reality, are poorly implemented and in a lot of cases, are almost game breaking, if not so. I don't make this assessment lightly and it's with a heavy heart that I do so... From start to finish, I wanted to enjoy this game, but it just never threw me a bone! Right down to the last boss, that glitched out and began to walk upon air, 50 meters above ground and take cover behind non-existent crates.
*It was a pleasure to gather artefacts in the manner stated in the encyclopaedia from Shadow of Chernobyl, however it was often times frustrating to find artefacts that now had new abilities, some of which did the complete opposite of their SoC counterparts.
*The upgrade system was nice, but needed a lot more work and an explanation in game of how the upgrade trees work.
*The bandits at the Garbage can go eat ♥♥♥♥! Avoid them like the plague! And if you're like me and save up lots of money... Don't! Twice these no good ♥♥♥♥ers bled me dry and with no way to get it back... not even through bloodshed!
*Exploration... What can I say? Shadow of Chernobyl... You look around... Find a nice gun... Or a suit or armour... With Clear Sky however, it's high risk for low to no reward! I know it's only early days in the Zone but at least reward exploration! God damn Scrooges!
*GLITCHES!!!!!!!!!!!!!!!!!!!!! Gotta love them! And 'them' there are many of... From the aforementioned floating final boss, to side quests the refuse to acknowledge the presence of the PDA in your inventory, to enemies that kill you in one hit if you happen to be in the air or jumping.
*Faction wars... Actually the biggest problem here is your allies! Constantly pushing you out of cover and shooting you in the back, mindlessly trying to shoot an enemy! I lost count of the amount of times I was killed in the FW tutorial portion of the game... Shot in the back by a friendly shotgun! If you survive... You're expected to suck it up! ...And if you accidentally hit an idiot that walks in front of you, they get angry and gun you down... ♥♥♥♥ IT!
(SIGHS) I know a lot of this sounds like nit picking, but hey! THIS IS THE GAME!!! This is the experience I had! ...And coming off of an enjoyable stint in the zone, in 'Shadow of Chernobyl', 'Clear Sky' was an utter disappointment and seemed more like a fart in an enclosed room than a clear blue sky of promise and in my opinion, will forever live in the 'Shadow of Chernobyl'... What? That didn't make sense? Get ♥♥♥♥ed! XD
Don't play this unless you're a die hard S.T.A.L.K.E.R, fan!