Dark of Light 2013年8月29日下午6:58
NEEDS MULTIPLAYER
game would be awesome, maybe make a little bigger map and BAM! theres your multi
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ksar 2013年9月26日下午1:54 
+1
briprov  [开发者] 2013年9月26日下午5:05 
multiplayer would take an entire man year of work between development, design, porting, testing and certification. It's not flipping a switch.
Dark of Light 2013年10月17日下午3:14 
bripro i know your right but the sooner he is able to start on it the faster we can have it, unless of course he is working on another game then understandable
briprov  [开发者] 2013年10月18日下午8:21 
I am the developer (see the [] next to my name) ;)

I'm still recovering from pushing myself so hard to finish the game in the first place. Been battling back/neck/shoulder problems which I pushed through to finish the game and let them get worse. I'm finishing up the 3DS port, then going to try and take care of these issues so I can get back to (hopefully) working pain-free again.

Once I do jump back into things, I'd much rather be building a new game than spend the next year of my life adding multiplayer to this. I'm much more interested in crafting the best possible single player experience and story than create yet-another-multiplayer-deathmatch-mode.
Dark of Light 2013年10月19日上午8:11 
OH MY GOSH I AM SO SORRY I DID NOT RELIZE THAT ok I under stand. But thanks for explaining it and keep up the good work :)
theacematt2 2013年11月13日下午8:52 
引用自 bripro
I am the developer (see the [] next to my name) ;)

I'm still recovering from pushing myself so hard to finish the game in the first place. Been battling back/neck/shoulder problems which I pushed through to finish the game and let them get worse. I'm finishing up the 3DS port, then going to try and take care of these issues so I can get back to (hopefully) working pain-free again.

Once I do jump back into things, I'd much rather be building a new game than spend the next year of my life adding multiplayer to this. I'm much more interested in crafting the best possible single player experience and story than create yet-another-multiplayer-deathmatch-mode.

I was searching for a Multiplayer mod, a mention... something like that... but I understand your response here. Mayyybe a fan/someone could craft a multiplayer side to it in the future, unless the code simply doesn't allow for it.

Have been following the game since EGM (...or maybe it was Gamepro?) mentioned Grand Theftendo waaaaaaaay back in the day. Am very thankful it came out, and wanted to give a sincere thank you for following through with your creative endeavor, and then pushing it out to (pretty damn near) all consoles out there on the market!

Hope your injuries are doing better these days, and best wishes to you and yours in the future!
briprov  [开发者] 2013年11月13日下午11:48 
Thanks for the support and very nice to hear you were so patient, following it for so long!
7thColumn 2014年3月5日上午10:16 
@bripro , could you possibly release some sort of open source to the game or something once you move on to a new title so that the community could get to work on a functional multiplayer support mod?
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