Retro City Rampage™ > 一般的な話題 > トピックの詳細
Dark of Light 2013年8月29日 18時58分
NEEDS MULTIPLAYER
game would be awesome, maybe make a little bigger map and BAM! theres your multi
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ksar 2013年9月26日 13時54分 
+1
bripro  [開発者] 2013年9月26日 17時05分 
multiplayer would take an entire man year of work between development, design, porting, testing and certification. It's not flipping a switch.
Dark of Light 2013年10月17日 15時14分 
bripro i know your right but the sooner he is able to start on it the faster we can have it, unless of course he is working on another game then understandable
bripro  [開発者] 2013年10月18日 20時21分 
I am the developer (see the [] next to my name) ;)

I'm still recovering from pushing myself so hard to finish the game in the first place. Been battling back/neck/shoulder problems which I pushed through to finish the game and let them get worse. I'm finishing up the 3DS port, then going to try and take care of these issues so I can get back to (hopefully) working pain-free again.

Once I do jump back into things, I'd much rather be building a new game than spend the next year of my life adding multiplayer to this. I'm much more interested in crafting the best possible single player experience and story than create yet-another-multiplayer-deathmatch-mode.
Dark of Light 2013年10月19日 8時11分 
OH MY GOSH I AM SO SORRY I DID NOT RELIZE THAT ok I under stand. But thanks for explaining it and keep up the good work :)
theacematt2 2013年11月13日 20時52分 
bripro の投稿を引用:
I am the developer (see the [] next to my name) ;)

I'm still recovering from pushing myself so hard to finish the game in the first place. Been battling back/neck/shoulder problems which I pushed through to finish the game and let them get worse. I'm finishing up the 3DS port, then going to try and take care of these issues so I can get back to (hopefully) working pain-free again.

Once I do jump back into things, I'd much rather be building a new game than spend the next year of my life adding multiplayer to this. I'm much more interested in crafting the best possible single player experience and story than create yet-another-multiplayer-deathmatch-mode.

I was searching for a Multiplayer mod, a mention... something like that... but I understand your response here. Mayyybe a fan/someone could craft a multiplayer side to it in the future, unless the code simply doesn't allow for it.

Have been following the game since EGM (...or maybe it was Gamepro?) mentioned Grand Theftendo waaaaaaaay back in the day. Am very thankful it came out, and wanted to give a sincere thank you for following through with your creative endeavor, and then pushing it out to (pretty damn near) all consoles out there on the market!

Hope your injuries are doing better these days, and best wishes to you and yours in the future!
bripro  [開発者] 2013年11月13日 23時48分 
Thanks for the support and very nice to hear you were so patient, following it for so long!
7thColumn 3月5日 10時16分 
@bripro , could you possibly release some sort of open source to the game or something once you move on to a new title so that the community could get to work on a functional multiplayer support mod?
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