bripro  [developer] Dec 13, 2013 @ 10:31am
Mouse support for aiming/shooting coming soon
Mouse support for aiming and shooting is coming in the next update (1.15), due this weekend. Any feedback appreciated.
Showing 1-15 of 21 comments
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­­Δ👽 Louna 👽Δ­­ Dec 14, 2013 @ 5:32pm 
It's nice, you should make a visual layout to the control at bottom of the page because the selectin

WASD/Arrow, ARROW/WASD, WASD/ARROW/(NOTHING) is confusing.

What is the "nothing" anyway
bripro  [developer] Dec 14, 2013 @ 8:06pm 
perhaps. The / is what separates it. It's Move/Aim : WASD/Arrow, Arrow/WASD, Arrow+WASD/<nothing>
­­Δ👽 Louna 👽Δ­­ Dec 14, 2013 @ 8:09pm 
Originally posted by bripro:
perhaps. The / is what separates it. It's Move/Aim : WASD/Arrow, Arrow/WASD, Arrow+WASD/<nothing>


By nothing you mean the mice?
bripro  [developer] Dec 14, 2013 @ 8:11pm 
No, the control options are as follows:

Move: WASD, Aim: Arrows
Move: Arrows, Aim: WASD
Move: Arrows and WASD, Aim: none

Mouse is separate. There are multiple methods of shooting:

1. Fire button
2. WASD or Arrows (if configured) <-- this is what the option is for
3. Right Stick on gamepad
4. Mouse + Left Button

Potentially all four can be used at once. You can have a gamepad and mouse and keyboard all connected and use any of them throughout if all are enabled.
Last edited by bripro; Dec 14, 2013 @ 8:13pm
­­Δ👽 Louna 👽Δ­­ Dec 14, 2013 @ 8:22pm 
Oh thanks for the answer.

So i guess the aim none is for those who want to use another method to aim than the keyboard?

Thanks for taking your time to answer, really appreciate!
bripro  [developer] Dec 14, 2013 @ 8:26pm 
They keyboard aiming method's really not that useful. It's only there for those who REALLY like that method. The single fire button has auto lock-on and works beautifully with the keyboard. Alternatively, the mouse or gamepad can be used. If I were to do it over again, I probably wouldn't have even included that keyboard aiming option and only mapped both the arrow keys and WASD to movement.
­­Δ👽 Louna 👽Δ­­ Dec 14, 2013 @ 8:29pm 
Originally posted by bripro:
They keyboard aiming method's really not that useful. It's only there for those who REALLY like that method. The single fire button has auto lock-on and works beautifully with the keyboard. Alternatively, the mouse or gamepad can be used. If I were to do it over again, I probably wouldn't have even included that keyboard aiming option and only mapped both the arrow keys and WASD to movement.


TBH, i was using the gamepad for all this time.

I really like the mouse aim, just need to get used to it after all this time playing on gamepad.



What aim method you use personally?
bripro  [developer] Dec 14, 2013 @ 8:32pm 
On PC I use the keyboard and single fire button. For consoles I use both the fire button and right stick depending on the situation and how the enemies are surrounding me.
The Snood Pickle Dec 25, 2013 @ 1:19am 
Sorry for the question but can you get more lives? i have -17 lives and it gets rid of my items. Is there any way you can get anymore?
StarlightGamer Jan 4 @ 9:21am 
I think mouse aiming is a great addition... except for all the input delay that I'm getting when trying to use it.

If I mash WASD buttons and spam click all over the screen, I can lift my hands from my keyboard and mouse and watch as my character spins around and shoots all over the place by himself. The longer I do it, the longer I can watch my character catching up to the input.

Just trying to walk around and shoot at the same time results in minor, but significant delays. A half second delay makes a big difference when firing a rocket, changing directions, or jumping.

I've tried changing about every option in the game to make it go away, but nothing works. I'll try disabling the steam overlay next.

Edit: Didn't work. The delay applies to pressing keys as well as releasing keys. I can run in one direction while spam clicking, then let go of the direction button and my guy will continue running for a good second or two.

Guess I'll have to stick with directional attacking, which is less accurate, but doesn't cause any input delay.
Last edited by StarlightGamer; Jan 4 @ 9:49am
­­Δ👽 Louna 👽Δ­­ Jan 4 @ 11:54am 
I agree the input delay make this unplayable.
StarlightGamer Jan 4 @ 12:24pm 
Well, it's not completely mouse aim's fault. Sometimes controls will lock up when I'm just running around doing nothing. I'll be running along and find myself stuck running in one direction for 2-4 seconds before I regain control.

For the record, I beat the game the first time around March, 2013 and there was no input lag back then. I thought I'd get the cards and finish the last few achievements, but I guess I'll just AFK for the cards.
bripro  [developer] Jan 4 @ 2:18pm 
There is no input delay. Each weapon has a firing rate, so for example, you can't fire the weapon every single frame. Some weapons have autofire meaning you can hold the fire button down, some require you to press the button and release it to fire the next shot. Finally, some weapons can be fired while moving, while others cannot. For example, if you're moving, when you fire the rocket launcher, you will stop until the firing animation completes. This is as designed for balancing.

In regards to a lockup when moving, some keyboards (often laptops) have issues when pressing keys simultaneously. For example, LEFT+UP arrow keys. This is one reason why many use WASD instead of the arrow keys.
Last edited by bripro; Jan 4 @ 2:25pm
StarlightGamer Jan 4 @ 4:34pm 
Well, all I know is this: Sometimes the controls become non-responsive for a duration. Key presses made during that time will produce no immediate effect (including trying to access the menu), but will come through all at once when the controls become responsive again.

I can make the controls become non-responsive with a high degree of success by walking in one direction and clicking as fast as I can in a circular motion around the character with mouse aiming active. For example, by holding A, W, and D to go straight up and by doing attacks in a circular motion while I'm walking, I can lock the controls up with about 100% effectiveness, sometimes for up to 5 seconds. Equipped weapon doesn't matter.

In a normal gameplay example: earlier, I got into a vehicle near the ocean, accelerated, turned, and promptly drove straight into the ocean because the controls locked up and prevented me from braking, turning, or exiting the vehicle until it was too late.

I'm not sure why holding multiple direction keys would be problematic now, because I'm using the same hardware I was using in March when I successfully completed the game with none of these issues. I have no issues in other games when pressing multiple keys.

Well, got my cards.

I'll keep an eye out to see if I come up with anything obvious, but I've already tried:

1) Changing almost every setting in the game.
2) Disabling Steam Overlay.
3) Running the game in Admin Mode.
4) Disabling all extraneous processes.

My mouse is connected to my computer through a USB port on my keyboard. I'll try connecting the mouse directly to my computer, though I don't know why that would cause issues only in this one game.

Edit: No luck.
Last edited by StarlightGamer; Jan 4 @ 4:39pm
Originally posted by StarlightGamer:
Well, all I know is this: Sometimes the controls become non-responsive for a duration. Key presses made during that time will produce no immediate effect (including trying to access the menu), but will come through all at once when the controls become responsive again.

I can make the controls become non-responsive with a high degree of success by walking in one direction and clicking as fast as I can in a circular motion around the character with mouse aiming active. For example, by holding A, W, and D to go straight up and by doing attacks in a circular motion while I'm walking, I can lock the controls up with about 100% effectiveness, sometimes for up to 5 seconds. Equipped weapon doesn't matter.

In a normal gameplay example: earlier, I got into a vehicle near the ocean, accelerated, turned, and promptly drove straight into the ocean because the controls locked up and prevented me from braking, turning, or exiting the vehicle until it was too late.

I'm not sure why holding multiple direction keys would be problematic now, because I'm using the same hardware I was using in March when I successfully completed the game with none of these issues. I have no issues in other games when pressing multiple keys.

Well, got my cards.

I'll keep an eye out to see if I come up with anything obvious, but I've already tried:

1) Changing almost every setting in the game.
2) Disabling Steam Overlay.
3) Running the game in Admin Mode.
4) Disabling all extraneous processes.

My mouse is connected to my computer through a USB port on my keyboard. I'll try connecting the mouse directly to my computer, though I don't know why that would cause issues only in this one game.

Edit: No luck.

Your keyboard is USB too?

Try connecting it on an USB 2, not an USB 3.

Model of keyboard and mouse?
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