Retro City Rampage™ DX

Retro City Rampage™ DX

hinti21 Apr 21, 2014 @ 2:53am
Why no Steam Cloud?
Since this game uses a lot of steamworks features, is there any particular reason why they did not implement the cloud feature (since it is free)?
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Showing 1-15 of 21 comments
Theophrastus Apr 21, 2014 @ 6:56am 
I don't know if it's "really" doing anything (and there's nothing about it in the Properties menu), but I just booted up and closed the game for the first time and the usual Steam Cloud syncing stuff showed up for a second next to the game's title in my library.

There are some games that use Steam Cloud but don't mention it on the store page. Pretty sure Super Meat Boy is like that, for example.
Last edited by Theophrastus; Apr 21, 2014 @ 6:56am
hinti21 Apr 21, 2014 @ 7:03am 
You can normally turn cloud saving on and off in the properties, but there's no option in this games properties.
briprov  [developer] Apr 21, 2014 @ 9:07am 
just backup the *.rsv files and copy them over.
hinti21 Apr 21, 2014 @ 9:18am 
Originally posted by bripro:
just backup the *.rsv files and copy them over.
So cloud support is not planned in the future?
Just out of curiosity: how long would it take to implement cloud support?
Be assured that, no matter what you say, I will lay this topic to rest, I won't harrass you anymore ;)
It's just that there are so many games that have implemented many steamworks options, but cloud support seems to be the thing that each is missing. Is this because it takes so much time to implement?
Last edited by hinti21; Apr 21, 2014 @ 9:18am
Shad1902 Apr 21, 2014 @ 10:55am 
Originally posted by bripro:
just backup the *.rsv files and copy them over.

Thanks for the info ! I'll keep that in mind.
But I travel between 2 locations / homes, thus I have multiple PC's and steamcloud is a very nifty feature for me.
It would be nice if steamcould would be added later ;)
clel Apr 21, 2014 @ 12:07pm 
+1
Big-Al Apr 21, 2014 @ 12:55pm 
+1
Regime Apr 21, 2014 @ 1:44pm 
Originally posted by bripro:
just backup the *.rsv files and copy them over.

Matter of convenience for users as well.

Backing up and copying over the file is easy to do, and perhaps you can do a symlink and put that into Dropbox, but for the majority of people it's difficult.

Having it sync automatically via Steam Cloud gives the user peace of mind, and if they're using multiple computers, then an ease of use.
Narek Apr 21, 2014 @ 6:31pm 
Originally posted by bripro:
just backup the *.rsv files and copy them over.

I also have two PC's and travel. Sure I can copy the files manually but that's not the point. I have 90+ games and I regularly jump in and out of each, either to have fun or to complete achievements. Having Steam Cloud save is very convenient for me. Because I don't have to manually copy and paste save files for 90+ games. Imagine the time it would take!

I do have some games that use either GFWL (that doesn't work) or oher DRM and don't have Steam Cloud. That is a real pain in the ♥♥♥ for me. e.x. DiRT 3, I almost had completed that game on the hardest difficulty but when my hard drive crashed I lost all my progress in that game.

I not a developer. So I can't imagine the process that goes into implementing a feature like this or the cost associated with it. Now since this has been mentioned from back in 2012. It's at least better to know if it won't be implemented at all. So we can say "OK if copying the save files manually is what must be done every time you go through a play-through so be it."

btw thank's for a great homage to the past. This game is awesome!
Last edited by Narek; Apr 21, 2014 @ 6:37pm
Merlin Apr 23, 2014 @ 2:36am 
+1

Cloud saves would benifit this greatly.
Citronvand Apr 23, 2014 @ 7:20am 
+1 for steam cloud.
hinti21 Apr 27, 2014 @ 12:48am 
Please respond
@Obey138 Jun 24, 2014 @ 12:19am 
+1
+1 for the steam cloud
Plessard93 Jul 3, 2014 @ 6:25pm 
+1 steam cloud would be awesome
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