8u113T H053 Jul 26, 2013 @ 9:11pm
your opinion on the biggest issues this game has?
i've heard the plot is bad and there is no multi-player (which means nothing to me tbh)
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Rotator Jul 27, 2013 @ 2:53am 
The biggest issue for me is the precision of movement. You often find yourself slipping off stuff that should be easy to walk across.
BeSerious Jul 27, 2013 @ 3:06pm 
Who said the plot was bad? My biggest issue is length, and thats only because of how much fun I had playing it.
technoir Jul 27, 2013 @ 3:07pm 
The writing's very good for an action game. The only thing that really annoyed me was that in some levels (especially the last one: it's not much fun to fight white, translucent ghosts inside white fog) the enemies blend into the scenery very easily if you don't have any concentration meter left.

Otherwise, this game's the bee's knees.
BeSerious Jul 27, 2013 @ 3:08pm 
Originally posted by Yehat:
The writing's very good for an action game. The only thing that really annoyed me was that in some levels (especially the last one: it's not much fun to fight white, translucent ghosts inside white fog) the enemies blend into the scenery very easily if you don't have any concentration meter left.

Otherwise, this game's the bee's knees.

That was the hardest part of the game for me. The sun glare in my room got me killed like 10 times.
Josherisms Jul 27, 2013 @ 3:10pm 
I thought the plot was very good. I like the way story is told mixing truth and tall tales. I don't mind the lack of MP.
Stain Jul 27, 2013 @ 3:14pm 
I didnt see any major problem with this game. The only thing I didnt like was this one time where I got a check point to where I kept dying as soon as i spawned, but all I had to do was close the game and reload it and it worked fine. So all I can say is the random glitches, and I do mean some are random, like an enemy glitching into a wall.
sandm4n Jul 27, 2013 @ 7:36pm 
If the game was a $50-$60 title I would be disappointed in the length. But when you consider this retails for $15 it really is hard to argue you don't get more than your money's worth of playtime. Props to the publisher for not trying gouge the gamers. I hope they release some quality DLC, I would definitely buy it.
Dr. Cripples Jul 27, 2013 @ 9:48pm 
The boss fights and the odd duel system are only two things I fault it for.

The boss fights are usually just a matter of throwing enough dynamite at an enemy with a lot of health and not really that fun.

As for duels the suddenly floaty controls were a pain to adjust to for the first numerous times I played them. And I perfer the the Bound In Blood system.
Hillbilly_Dave Jul 28, 2013 @ 3:41am 
Originally posted by BeSerious:
Originally posted by Yehat:
The writing's very good for an action game. The only thing that really annoyed me was that in some levels (especially the last one: it's not much fun to fight white, translucent ghosts inside white fog) the enemies blend into the scenery very easily if you don't have any concentration meter left.

Otherwise, this game's the bee's knees.

That was the hardest part of the game for me. The sun glare in my room got me killed like 10 times.

I won't play this game in daylight because of that. It's hard enough to see enemies as it is, adding sun glare on top of it makes it damn near impossible.
bootrick2012 Jul 28, 2013 @ 8:18pm 
The game is a great deal for 15.00
Hamasa Awakshîdâr Jul 28, 2013 @ 8:29pm 
My biggest issue is that the objective markers often are not clear as to where you should go. For example, in the level where you are in the mines, I often ended up lost.
Aergistal Jul 29, 2013 @ 12:17am 
Originally posted by Hamasa Awakshîdâr:
My biggest issue is that the objective markers often are not clear as to where you should go. For example, in the level where you are in the mines, I often ended up lost.

There's an option you can enable to always show the objective marker. You really can't get lost in this game, but this doesn't take from the fun it offers.
♫TGC> The Games Collector Jul 29, 2013 @ 1:10pm 
HA, the story's so bad, it's actually fun to follow. Not really the worst part of the game.
It was a bit short tho, and I would've liked a bit more freeroaming, but I'd probably derail it even more with that kind of stuff.
Hillbilly_Dave Jul 29, 2013 @ 1:20pm 
Originally posted by ♫TGC> The Grimey Condor:
HA, the story's so bad, it's actually fun to follow. Not really the worst part of the game.
It was a bit short tho, and I would've liked a bit more freeroaming, but I'd probably derail it even more with that kind of stuff.

The story is bad? What do you smoke?
♫TGC> The Games Collector Jul 29, 2013 @ 1:43pm 
oh c'mon, it was. Full of action packed cliché's. Like all them guys with gatling guns, and always a pack of dynamite around, and "what would a western be without any indjuns, right"?
Heck, even ghosts had to come into it.

But despite that it was well-told. Pretty much added to the entertainment.
I can't say it wasn't amusing, it just wasn't some intricate plot line with a big surprise ending.
And this game certainly didn't need any of that.
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Date Posted: Jul 26, 2013 @ 9:11pm
Posts: 67