kalirion 10. Nov. 2012 um 12:33 Uhr
So is the strategy to run around gathering money and then complete the mission in the nick of time?
Just wondering.
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{unaffiliated} ahhsumX 19. Nov. 2012 um 22:51 Uhr 
I get the impression the coordinates are important, but completing missions in time is hard enough.
Doone 13. Dez. 2012 um 21:05 Uhr 
It used to be better than it currently is. I bought the game on release and loved it. Just turned it on tonite to find its a completely different animal. The timers didn't use to be there at all so thats new and yeah I guess thats the point of the game these days: beat the clock. I had beat the game so I had some higher level mercs and it seems my game was reformated into the timed version instead of default. I had no idea what the hell was going on or what the timer was.

Worse, theres no word of the changes on the site or at least I didn't see anything about it. Just "bam" different game. I don't like it as much as I did at all. Feels like he took a feature out of the game that should have remained even as he added features.
Doone 15. Dez. 2012 um 18:46 Uhr 
I put together a short guide in the Game Hub. Maye it will be helpful for newer players.
Psycho[ROTL] 22. Dez. 2012 um 15:21 Uhr 
Ursprünglich geschrieben von Doone:
It used to be better than it currently is. I bought the game on release and loved it. Just turned it on tonite to find its a completely different animal. The timers didn't use to be there at all so thats new and yeah I guess thats the point of the game these days: beat the clock. I had beat the game so I had some higher level mercs and it seems my game was reformated into the timed version instead of default. I had no idea what the hell was going on or what the timer was.

Worse, theres no word of the changes on the site or at least I didn't see anything about it. Just "bam" different game. I don't like it as much as I did at all. Feels like he took a feature out of the game that should have remained even as he added features.
you can still play the class mode.....
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