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Not sure if disabling the firewall worked for you, but if it didn't give this a try:
In multiplayer if you notice excessive framerate problems this is cause by one or more players having the resolution set too high. The way to determine the player that is causing the issue is simple. Have each player in the match lower the resolution to 800x600 while in game. This should relieve the framerate issues in total. After that have one user at a time raise their resolution. Engage in more gameplay and see if the slowdown returns the move on to the next player and have them repeat the same steps. By repeating the steps for each user it is possible to discover the player that is causing the problem and what resolution they need to be at for all players to experience optimum gameplay.
It's not an issue of framerate that is the problem. It's an issue of latency between the two of us.
Dude, did you not just read me say that it is not an issue of framerate but an issue of latency, as in, connection between the two of us. Read the damn post.
I still have no clue how that is even possible but me and a bud tested it out and sure enough major lag when he raised his res and ran smooth when us both were at 720p
I know this sound weird but differend screen resolution make huge lags in this game. I have no idea why it does this but this it how I fixed lag with 2 of my friends.
I tested this myself and its true, two diff res will cause all players issues. Everyone until the update coems out needs to keep it at 720p