Serious Sam 2

Serious Sam 2

[MD]Fox Nov 16, 2013 @ 8:16pm
Really ♥♥♥♥♥♥♥ boring
Slower movement than any other serious sam game. Slow movement sucks in a shooter with large levels.
Weapons lack any punch or feel to them at all. Many of them are too weak.
Cartoony with gore, stupid conflicting tones.
Cortana wanna-be with no jokes about anything.
Crap jokes in general.
Sucks because I've been a serious sam fan since 2001 but I never bothered with this one until now. I should have never bothered with it.

Croteam just trying to make money from a console audience.
< >
Showing 1-13 of 13 comments
GERTY Nov 18, 2013 @ 10:33pm 
you should unplug your printer and then go to the attic and can i bring my cat into the pool tony?
kesuga7 Nov 19, 2013 @ 3:14am 
turn on kids blood
the weapons feel allot more powerfull in SS2 for myself at least perhaps its the sounds

slower movement speed does make no sense
Crotonna sometimes makes good jokes :)
dont take the game seriously ;p
kesuga7 Nov 19, 2013 @ 3:19am 
the console verison kind of sukcs too compared to pc version
Last edited by kesuga7; Nov 19, 2013 @ 3:19am
Rieam Nov 19, 2013 @ 6:00am 
Originally posted by kesuga7:
turn on kids blood
the weapons feel allot more powerfull in SS2 for myself at least perhaps its the sounds

slower movement speed does make no sense
Crotonna sometimes makes good jokes :)
dont take the game seriously ;p

Sorry, do you mean mouse sensitivity?
kesuga7 Nov 19, 2013 @ 5:24pm 
walking speed i think he meant
I agree Serious Sam 2 Sucks.
oulosvie Oct 29, 2014 @ 8:30am 
That's what I was thinking. Way too slow movement and there should be button assigned to run or something...
Blue Candle Nov 2, 2014 @ 5:48pm 
Jokes do suck but I like this game a lot more then sam 3.
🍋 Lemonfed 🍋 Nov 16, 2014 @ 12:34pm 
I don't like the cartoon style very much ... it's not because it's ugly but I think it's doesnt fit serious sam very much , still prefer the first one over the second ... but then I can't say it's a bad game as it's still pretty much the shoot e'm all style that other serious sam where about and the gameplay ain't bad.
Last edited by 🍋 Lemonfed 🍋; Nov 16, 2014 @ 12:43pm
Big Trader Nov 16, 2014 @ 2:31pm 
You like da penis i approve@!
Zaxx Dec 9, 2014 @ 12:22pm 
Originally posted by MDGatsuFox:
Slower movement than any other serious sam game. Slow movement sucks in a shooter with large levels.
Weapons lack any punch or feel to them at all. Many of them are too weak.
Cartoony with gore, stupid conflicting tones.
Cortana wanna-be with no jokes about anything.
Crap jokes in general.
Sucks because I've been a serious sam fan since 2001 but I never bothered with this one until now. I should have never bothered with it.

Croteam just trying to make money from a console audience.
It never ocurred to me that the movement speed is slower than what you have in the first game but SS2's levels are a lot smaller anyway so who cares? :)

I pretty much agree on the weapons, especially the two shotguns are weird abominations of game design. How can you screw up a shotgun? How can you screw up a double barreled shotgun? How on Earth can you screw up both in the same game? :D The plasma gun is nice though, the cannon still packs a lot of punch, the minigun is awesome, the dual Uzis is a nice touch but it's a shame how much better they were implemented in the Next Encounter which was not even done by Croteam.

Agree on the art style: it has its charm to me because it just amazes me with its idiocy but yep, not Serious Sam.

Again you're spot on with the game's main audience being console kids. The tone of the game highly resembles what you see in the console-only Next Encounter (that game is the cartoony art style done right though, Climax did not go overboard with the sillyness so the game still has that Serious Sam vibe) and the difficulty was toned down quite a bit too so that it would be manageable with a controller.

But you know what? I hated it too when it came out but later on I noticed that the game has a lot of redeeming factors:

- Croteam went with the quantity over quality approach when it comes to the enemy types which means that you have more for the same function but in different environments (for example you have clowns instead of kamikazes on the Chinese themed levels) and it gives the game a lot of extra visual variety, a bit like what you have in Painkiller.

- The weapons may suck but they are balanced out nicely (sadly the shotguns are the exceptions here as the single shottie is so powerful and accurate that in most cases it's flat out better than the double barreled variation).

- Huge variety in levels with graphics that still hold up pretty well.

- The granade is an awesome addition to the arsenal, absolutely love it!

- Nice physics, more puzzles based around them would have been nice.

- A bit more gameplay variety, not just the usual "horde of enemies appears, you kill them" kind of deal.

- Vehicles are cool, they have tight controls and good weapons

Anyway I say stick with it as the second half of the game is a lot better than the first, the whole experience kinda redeems itself till the end.
Web watcher Dec 19, 2014 @ 7:49pm 
Insamity mod lets you adjust your movement speed, your and the enemy health + enemy spawn etc, the game have its flaws but i liked how colorful and light hearted it was.
Terepin Feb 14, 2015 @ 4:03am 
This needs total HD remake so badly.
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Nov 16, 2013 @ 8:16pm
Posts: 12