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-In your Steam library, right-click on Waveform and choose "Properties"
-Click on the "Betas" tab
-From the drop-down list, choose "Beta" and use the password "WaveformBeta"
I am 100% committed to making sure the game works for you. So I hope you can be patient while I sort out these issues.
Thanks in advance!
Ryan
Error:
objc[10347]: Object 0x7ae7ade0 of class __NSCFDictionary autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7bb5bef0 of class NSAffineTransform autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7bb5c4b0 of class NSFont autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7bb5c630 of class NSFont autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7ae7abd0 of class NSFont autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7ae61c10 of class __NSArrayI autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7bb5d0b0 of class __NSArrayM autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7bb5d760 of class _NSImageTypeData autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7bb5d8d0 of class __NSArrayI autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7bb5d830 of class __NSCFSet autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7bb5d900 of class __NSArrayI autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7bb5d0d0 of class __NSArrayI autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7bb5da90 of class __NSCFSet autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7bb5db20 of class __NSCFString autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7bb5dba0 of class __NSCFString autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7bb5dbf0 of class __NSCFString autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7bb5dda0 of class __NSCFString autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7bb5db60 of class __NSCFString autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7bb5ddd0 of class __NSCFString autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7bb5c630 of class NSFont autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7b9591c0 of class __NSCFString autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7bb5eba0 of class __NSCFCharacterSet autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7bb5e930 of class NSDeviceRGBColor autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7b9584a0 of class __NSCFNumber autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7ae61c10 of class __NSArrayI autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7bb5f560 of class NSCalibratedWhiteColor autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
objc[10347]: Object 0x7bb5fb80 of class __NSCFDictionary autoreleased with no pool in place - just leaking - break on objc_autoreleaseNoPool() to debug
Received stats and achievements from Steam
vertex shader [id=1] loaded: glsl/PostProcess.vert
fragment shader [id=2] loaded: glsl/Light.frag
ERROR: Signal 11
0 waveform.osx 0x0020f788 _Z12errorHandleri + 40
1 libsystem_c.dylib 0x9b82b59b _sigtramp + 43
2 ??? 0xffffffff 0x0 + 4294967295
3 AppleIntelHD3000GraphicsGLDriver 0x26e1284a _ZNSt8_Rb_treeI13g575ShaderKeySt4pairIKS0_P13ShaderInfoRecESt10_Select1stIS5_E12classKeyCompSaIS5_EE4findERS2_ + 58
4 AppleIntelHD3000GraphicsGLDriver 0x26cf58b7 glrUpdateCtxSysFragmentProgram + 1039
5 AppleIntelHD3000GraphicsGLDriver 0x26cf53b2 glrUpdateFragmentProgramInline + 435
6 AppleIntelHD3000GraphicsGLDriver 0x26cf3f9b glrLoadCurrentPipelinePrograms + 1067
7 AppleIntelHD3000GraphicsGLDriver 0x26dceac3 _Z36g575_LoadAndOptimizePipelineProgramsP13GLDContextRecPj + 127
8 AppleIntelHD3000GraphicsGLDriver 0x26cf30f4 gldUpdateDispatch + 2968
9 GLEngine 0x26b06449 gleDoDrawDispatchCore + 454
10 GLEngine 0x26aa8258 glDrawArrays_IMM_Exec + 231
11 libGL.dylib 0x954bc090 glDrawArrays + 44
12 waveform.osx 0x00151fd0 _ZN6Engine21BasicParticleRendererINS_67Particle_BlueBackgroundStarEmitter_BlueBackgroundStarEffect_EmitterEE4DrawERNS_7EmitterE + 464
13 waveform.osx 0x0012cf72 _ZThn92_N6Engine14ParticleSystem18ExecuteInstructionEv + 50
14 waveform.osx 0x0022cf9b _ZN13RenderManager6RenderEv + 507
15 waveform.osx 0x0022cd58 _ZN13RenderManager10RenderLoopEPv + 88
16 libSDL-1.2.0.dylib 0x00698bcd SDL_RunThread + 61
17 libSDL-1.2.0.dylib 0x006df421 RunThread + 17
18 libsystem_c.dylib 0x9b7d3ed9 _pthread_start + 335
19 libsystem_c.dylib 0x9b7d76de thread_start + 34
AL lib: ReleaseALC: 1 device not closed
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E-mail is flibitijibibo-at-flibitijibibo-dot-com
http://forums.steampowered.com/forums/showthread.php?t=2841695