Publicada: 27 Março
"Ready for a bit of that old Ultra-Violence?”
‘Max Payne 3’ is a highly stylized, cinematic, third-person shooter that is in many ways a throwback to the visceral, brutally violent, crime genre popularized by the likes of Pacino’s ‘Scarface’, or the more recent ‘Tropa de Elite’. A brooding background score, well crafted cut-scenes interspersed with ‘slow-motion’ action sequences, and ultra-violence personified make this a title that will well please its target audience. Campaign:
Released by Rockstar Games in 2012, ‘Max Payne 3’ is the final installment in a trilogy of games which began with the cult-classic ‘Max Payne’ in 2001, and ‘Max Payne 2: The Fall of Max Payne’ in 2003. Now nearly a decade later, Max, an ex-NYPD police officer, finds himself washed up, out of work, addicted to meds, staring down the bottom of a bottle, and taking a job as head of security to a powerful real estate tycoon in Sao Paulo, Brazil. The campaign is a dark sordid journey of betrayal, revenge and murder winding through the twisted underbelly of inner-city Sao Paolo and its favelas. As with most Rockstar games, the background setting is the real star here - with considerable effort clearly expended in replicating the vibe and authenticity of wealth, corruption and gang-warfare in Brazil’s second city. Gameplay | Graphics | Sound:
Well conceived cut-scenes deftly transition into a fairly standard third-person shooter with a multitude of weapons, melee attacks and explosive devices at your disposal. Gameplay is fast, smooth and fluid and the standout feature of all the ‘Max Payne’ games – “Bullet-Time” – is well represented here in all its slo-motion, headshot, blood-spraying glory. It is usable in both Regular (slowing down time) and ‘Shoot-Dodge’ forms wherein you can leap in slo-mo in any direction across furniture, down stairwells, across rooftops taking down adversaries in cinematic fashion. A departure from the run-n-gun gameplay of the earlier titles, a newly introduced and quite serviceable cover system also adds a tactical element to gameplay to counteract the scores of hostiles that converge on your position as you progress. Beyond the main campaign, the game also features a strong multiplayer component – with both competitive and cooperative gameplay options - and expandable with 4 DLC packages (each with 4 MP maps, weapons and upgrades). K&M and Controller are both well optimized, and graphics, lighting and sound are excellent overall as well. Flaws:
In considering its shortcomings – perhaps the game’s biggest flaw is its inescapable linearity, and the lack of any real variation in gameplay as you move from one (albeit gorgeous) shooting gallery to the next. Lengthy and unskippable cutscenes (when you want or need to replay a section), an uneven difficulty curve, an oppressive 30+ Gig install requirement, limited replayability and the need for ‘always on’ Rockstar Social Club 3rd Party-DRM blemish an otherwise great title.
‘Max Payne 3’ is a gripping, action-packed, brutally violent shooter with phenomenal gun-play, slick visuals and a great storyline. By almost any measure, this is an impressive title and ultimately a great example of a ‘shooter’ done right – but! as a ‘Rockstar’ game (specifically, the folks responsible for genre- and industry- redefining works like ‘Grand Theft Auto’ and ‘Red Dead Redemption’) – you, as I, might be left feeling a tad bit wanting of more innovation or variation in gameplay, by the end. Generally, Very Well Recommended! Rated (8.6/10)