Posted: April 16
Wonderful production values that sadly did not extend to quality control in regards to game play. The non-stop cut scenes and irregular pacing ruin the fun all the time. You want to move down a corridor and get ready to dive in and bullet time? No, sorry cut scene tedium then some action when you're deliberately set up in a very bad position.. Also the script makes no sense , for example .when one hostage is inside a room bullet time is not allowed and instead contrived cut scene and they get shot instead. You have already blitzed worse, killed hundreds of commandos, yet this room somehow disables it all for a very contrived plot point.
My major complaint is the removal of player agency. Sorry had enough of being contrived into a bad position for a gun fight. If I wanted a rail shooter I'd go play something good like Time Crises.
One for the Steam sale if you must buy. Also you have a useless partner who does sweet FA in fights. Being forced into a cut scene then into a fight reducing your options? no thanks I like as a player being able to move cover to cover etc. and set up rather than be stuck into fight after fight in narrow short sections then yet into another cut scene.
Having played the other two in the series I can only but disapprove of this one, although this one has superior production values the annoying cut scenes detract greatly from the fun. Also Rockstar Social club is needed. It's like a rail shooter masquerading as 3rd person shooter but being awful, Verdict? Kobold wants his money back :(