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Bir çeviri sorunu bildirin
Long story short, an awesome VR device.
What it does is it uses a DLL proxy that replaces the real DirectX. It's not a "drop and play" solution though and you need to make some adjustments in the game's code to make it work (however Dear Esther is already listed as a supported game).
I'm still waiting for my Rift, but at the 7:50 mark this guy shows the shadow issue, I'm sure i'll love it anyway but I was thinkin if Team Fortress 2 is the same engine and works shadow wise then was I was hoping it could be as simple as some console commands. Here's to hoping could be that simple. :)
This and Mirror's Edge were literally the first two games to come up in my mind thinking they're a perfect fit for the device.
Anyone heard anything from the developers about it?
Really hoping they enable the VR mode for Dear Ester like Half-Life 2 and TF2 have done. I'm sure the developers will have to wait until the Source SDK is out, but if the developers can do it themselves that would be great.
Now I am waiting to play Dear Esther with the Oculus Rift so sooner rather than later ;-)
Hoping for this too since I imagine this to be the perfect experience for the Rift, being mostly about walking around and exploring with almost nil gameplay.