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Death by EMP Jun 12, 2013 @ 2:20pm
My Thoughts on Dear Esther, Ripped Directly from my Steam Reccomendation
After playing this game, my mind is boggled. Not because of the story, which requires decent analytical skills to fully comprehend, and not because of this being labelled a game, when in reality, there is not any gameplay. Rather, I am perplexed at the prospect of a large minority of people actually claiming this game to be bad, just because it does not introduce any revolutionary gameplay design or have any gameplay at all, for that matter. This astonishes and confuses me, because, throughout my 77 minute long playthrough, I was not bored a single time, actually, I was quite the opposite. Around 15-20 minutes into my playthrough, I was on the edge of my seat, and the game had caught me, caught me in it's trap. This persisted throughout the entirety of the rest of my plathrough. This highly sophisticated trap, consisting of a deeply poetic and well put together story that has your mind piecing together not just dialogue, but literally everything you see, asking yourself "is this real?" "what is this an anology to?" "why is this here?" "Who, or what made this?" and many other questions, trying to understand the very well made story, only possible through the game. If this were a book, or a video, like some people suggest this should have been, the story, quite honestly, would be incredibly dry. The story is only made possible through imagery and analogy, and you can only process and think through the story at your own pace. In a video, the pacing would be unnatural and would either have you bored, or confused. The game is so incredible because of this. The feeling it will give you is immense, and at the end of the journey, you can almost conenct to your character and feel the struggle he is going through, see the light at the end of the long tunnel you have struggled to traverse. After finishing this, I can tell you, the game gave me a satisfaction no other game has done before. I felt like I took part in an amazing journey to find answers, and relieve your mind of all the questions you had. To add on to the incredible story, the game is backed up with absolutely gorgeous terrain, that while run on a graphics engine that is quite a bit out dated, still manages to be absolutely gorgeous and even mindblowing at times. I can honestly say, even though I only spent 77 minutes playing this game, and I even got it for dirt cheap from the Humble Indie Bundle, I would have been immensely satisfied at the ending, even if I bought it at the normal asking price of 10 dollars. If you enjoy a great story that puts your mind to the test and has you unravel it as it progresses, all the while presenting it in one of the most gorgeous video games ever made, then do yourself a favor, and get this game immediately, I can promise you, if you have the skill to analyze the story, you will not regret a single minute or dollar spent on this game.
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Mike Tyson Jun 15, 2013 @ 3:52pm 
geezus man.... use the enter key... ....
Death by EMP Jun 15, 2013 @ 4:36pm 
Why? I'm not writing an essay or formal review, I am summing up my thoughts and sharing them.
Gus the Crocodile Jun 15, 2013 @ 6:51pm 
People don't spearate things into paragraphs completely arbitrarily because that's the "rules" of writing a "formal essay". On the contrary, essay assessors ask you to write in paragraphs because it makes things easier to read.

Anyway. I loved the game so I have similar feelings to you, though I'm not perplexed, confused or astonished that other people didn't like it. Tastes differ, and putting it down to a lack of "skill" is kind of insulting.
Nettacki Jun 16, 2013 @ 10:48pm 
You have every right to hold your opinion, but so do I and the many other people who don't honestly believe there's much to the game before and after analysis. And this is coming from someone who wholeheartedly believes Flower for PS3 was one of the best experiences in gaming.
SlippyMagnus Jun 18, 2013 @ 4:19pm 
We loved Dear Esther.

The experience started a little bit slow for a time, getting used to how slow your character is (How fast can you run on a broken Femur, again?) and setting the tone for the game... But a few minutes later, you're quite literally thinking deeply for the whole 2 hour run-through of the game.

Between the landscaping and the imagery tied to the island and even up to the narration in itself, the experience is tremendously rewarding, and I'm glad we bought it.

Most people that didn't enjoy it say similar things, mostly about the game being boring, bland, simple, confusing or just a flat out 'Rip-off'.

Put it simply below:

If you are going to play this game alone, in your room, lights off at two in the morning, thinking deeply about life, then this game is for you.

We'll leave you to your thoughts, and your bottomless ships of reasons why you should play this game.
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